Sid Meier's Civilization VI

Sid Meier's Civilization VI

43 ratings
Equally Great Admirals
   
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Type: Mod
File Size
Posted
Updated
42.018 KB
28 Jan, 2018 @ 4:19pm
16 Feb, 2019 @ 12:01pm
2 Change Notes ( view )

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Equally Great Admirals

In 1 collection by AOM
Equally Great People
6 items
Description
This mod balances the great admiral retirement actions. The retirement bonuses that gave a small amount of money or something like an Ironclad have been changed. Instead, those admirals will provide a promotion to a naval military unit or make it into a fleet or armada. The goals were to make all great admirals equally good and get rid of the immersion-breaking ironclad in the Classical era. The change is, admittedly, a bit lacking in imagination. At some point, we may alter some of the retirement bonuses to something more interesting.

Please note, all the changed admirals will now require the player to own a boat to use the admiral's retirement bonus.
18 Comments
alex_civ5358 6 Oct, 2022 @ 6:29am 
admiral giver, Privateer is not activated, in mods where it is replaced by another ship, for example, a galleon
pauloel7 11 Feb, 2021 @ 8:58am 
@HardzFire: just sharing.. I've used them for a long time with no issues.
.FireSoul_ 11 Feb, 2021 @ 2:12am 
Hello, are your "Equally Great" Mods compatible with Real Great People? Does it also display the equivalent faces?
pauloel7 17 Jul, 2020 @ 3:42pm 
Have anyone else had Great Admirals spawn into a lake harbor and been unable to transfer it to the ocean because there is no city in that lake bank? The problem is that harbors can receive the transfer but NOT initiate it. Anyone knows a mod a where that crappy code?
Baradar67 14 Jun, 2020 @ 9:54pm 
I have a problem with Francis Drake. When trying to retire him it first says he needs a naval military unit then when I put him on top of one it says cannot have a military unit. I've removed all mods except this to test and same thing. I removed this mod and it goes back to vanilla and works fine (retires creating a privateer with promotion). Fixed it by blocking out the whole Drake section in gameplay.sql. GS + NFP
AOM  [author] 3 Jul, 2019 @ 4:46pm 
Turtle ships were added as a Korean special unit, and Yi Sun-Sin still does not give a turtle ship.

Turtle ships are not considered Ironclads. Ironclads are specifically defined as a steam-driven boat. There were no steam-driven boats at the time turtle ships were developed. Ironclads appeared in the Industrial era, and it is stupid to get one at a point in time when everyone else is using glorified rowboats.

Historians are divided about whether turtle ships were metal-plated. “There are no contemporary Korean sources from Yi Sun-sin's time which refer to the turtle ship as ironclad," and "Admiral Yi Sun-sin himself makes no mention of such a design in his comprehensive war diary" (source, Wikipedia).

You have never seen a Classical era Ironclad because no such thing existed.

If you prefer to carry on with your revisionist history narrative, go right ahead - no one is forcing you to install the mod that fixes this ridiculous problem.
eliott.gallois 3 Jul, 2019 @ 3:13am 
Excuse me AOM, but to my knowledge they haven't added turtle ships. If they did, that would be what Yi Sun Sin would give when retreating. It's been a while since I've done research on this, but I remember the Turtle ships being considered as the first Ironclads.

Also I've never seen a classical era Ironclad, so that might be it.

I thought it couldn't be healed, but then remembered than Yi now gives coaal too, so yeah, that part wasn't true
AOM  [author] 24 Jun, 2019 @ 3:08pm 
Hi eliott.gallois, the Ironclad can be healed like any other ship in the game.

Turtle ships were not invented until the early 15th century, and historians are split over whether the ships had iron plating. Even if they did, they were nowhere near as powerful as an Ironclad. Yi Sun-Sin was not born until the 1500s, and he had nothing to do with inventing the Ironclad.

When Firaxis added turtle ships to the game in Rise and Fall, they made it a replacement for the Caravel, acknowledging the boat was a Renaissance vessel, not a Classic Era ship. Ironclads cannot be researched until the Industrial Era.

It is not at all historically realistic to get an Ironclad from Yi Sun-Sin in the Classic Era and to state that it is flies in the face of historical fact.

That said, if you want to keep getting an Ironclad in the Classic Era, don't install the mod.
eliott.gallois 24 Jun, 2019 @ 6:36am 
I like the Ironclad, since it can't really be healed, and Yi Sun Sin's turtle ships really were hard to defeat ships, two centuries before any other ironclad-type ship was invented. It offers a really nice amount of historical realism which I love
IVIushroom 16 Feb, 2019 @ 1:16pm 
Thanks!