Space Engineers

Space Engineers

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BESOGON Object 811-040 [MainBattleTank]
By JaggedNel
Here I talk about what technologies were used in BESOGON, how to manage them and what goods they give to the project.
   
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THE ERA OF HIGH TECHNOLOGY
BESOGON
was created to open a new page in the development of ground combat vehicles. The project will be constantly refined that will allow to step even higher in the future. New technologies and programs will be tested on the tank. At the moment, it already has innovative ideas, and their improvement is my goal.
A NEW LOOK AT OLD THINGS
In the workshop has long been available many different programs, useful in many ways, but so far no one has not revealed their hidden potential.
Radar
is one of these technologies. A very useful thing, that until this moment popularly not used.
Auto aiming
used many engineers only on spaceships or just something big. But it is much steeper when a lot of small combat vehicles with the firepower of an cruiser tearing the enemy to pieces!
INSIDE BESOGON
FIRST OF ALL
you can see some information from cabin view: Cargo, SystemsHelper, some screens that are occupied with unnecessary information (temporarily), DamageReport, Ammo and Powering.
On the sides you find control tips:
\\\Page 1
1 - Camera of cannon
4 - Deployment of the rocket launcher (it can jam if the turret was not in an upright position when you pressed the switch. I'll fix it)
5 - Handbrake
6 - Interror turret [on / off] (if this is turned off, auto aiming does not work)
7 - Switch fire mod [manual / automatic]
8 - Chassis position helper (it can help you to know position of chassis from cannon camera view)
9 - Lock tower
\\\Page 2
1 - ProgBlock Radar (Turn it off if you have lags)
2 - Ore detector [on / off]
3 - Projector sight [on / off]
Cameras of tower:
4 - Forward 5 - Left 6 - Right 7 - Behind
8 - Interrior turret [Control]
9 - Connect rocket launcher for reload
\\\Page 3
1 - Camera of perescop
2-4 - Perescop rotation
5-6 - Perescop height
Tower backup cameras:
7 - Forward
8 - Left
9 - Right
\\\Page 9
1 - Handbrake
2 - Chassis camera forward
3 - Spotlight of cannon
Chassis cameras:
4 - Left 5 - Right 6 - Behind
7 - Forsage [on / off] (Powerboost)
8 - Parking lights [on / off]
9 - Beacon
\\\Page 8
1 - Chassis connector bottom
2 - Camera bottom
3 - Projector parking helper
Chassis camera:
4 - Forward 5 - Behind
6 - Reactors [on / off]
7 - Battery recharge
8 - Propulsion [on / off] (give you high speed and power, you can climb a steep slope)
9 - Jack pistons (can use it to repair)
\\\Page 7
1 - Parachutes [on / off] (if it on then your parachutes does open at driving on the ground)
2 - ProgBlock ChassisControl [on / off]
3 - ProgBlock Сompass [on / off]
4 - ProgBlock DrivingSystem [on / off]
5 - Cabin lights
6 - Antenna [on / off]
9 - Decor IR spotlights
5 Comments
Erick Santos 26 Apr, 2018 @ 6:45pm 
is possible to build in survival?
JaggedNel  [author] 22 Feb, 2018 @ 11:18pm 
@Admiral_Gravleos I'm sorry, because I don't know English enough.
Admiral_Gravleos 22 Feb, 2018 @ 9:29pm 
There's some Grammerical Errors That I may see or they aren't any... May need to look over it.
JaggedNel  [author] 22 Feb, 2018 @ 1:20am 
@SpicyBob its my first concept of main battle tank, there I want to take experience and knowledge. So next stage will be more strong)
Yorudan 21 Feb, 2018 @ 10:44pm 
not as strong as T-34