Invisible, Inc.

Invisible, Inc.

118 oy
Escorts Fixed
   
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mod
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4.082 KB
20 Şub 2018 @ 10:02
19 Haz 2022 @ 3:23
5 Değişiklik Notu ( görüntüle )

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Escorts Fixed

Açıklama
This mod will prevent items carried by escorted units from disappearing after the mission, and items which give a reward after the mission like Valueable Tech, Data Cards, and Site Lists will now actually give the reward if carried by one of these units.

This applies to detention center prisoners, couriers, N-Umi's drones, and Monst3r during the Contingency Plan special mission if you didn't pick him from the start.

Feel free to discuss the mod on our Discord: https://discordapp.com/invite/aQrXEse
16 Yorum
Res 30 Haz 2022 @ 11:05 
Oh, fair enough, thanks for the info. I thought it must be this mod because I got him w/ the items before I installed the mod, and without them after.
cyberboy2000  [yaratıcı] 30 Haz 2022 @ 8:56 
That's a bug in the base game, it has nothing to do with either of those mods. Installing Sim Constructor fixes it.
Res 29 Haz 2022 @ 10:55 
I think this mod (probably the "anti-pilfer" part) prevents Derek from spawning with his augment and beacon when taken from a holding cell, unless it's the "ui tweaks" mod that did it. I have no idea if this page is still being maintained, but it seems fair to warn people about it.
cyberboy2000  [yaratıcı] 3 Haz 2019 @ 13:00 
Update: Compability with Function Library
cyberboy2000  [yaratıcı] 7 Nis 2019 @ 10:57 
Update: Compability with New Items And Augments and Worldgen Extended
cyberboy2000  [yaratıcı] 10 Şub 2019 @ 23:31 
While I don't agree with that, I didn't find it to be under the scope of this mod to stop you from doing it. This mod is for those that accidentally lose their gear.
Xpyder 10 Şub 2019 @ 23:05 
@HealthBar I always take Monst3r's gun, it's a reliable but balanced 7cd ko gun right at a time where you start encountering armored guards. It seems like you're supposed to keep it.
cyberboy2000  [yaratıcı] 26 Oca 2019 @ 11:08 
If I didn't mess up (which is possible) Monst3r's gun should not be carried over to your inventory.
Kepler68 11 Tem 2018 @ 14:04 
you can drop it on the ground right at the start of the next mission as a workaround.
HealthBar 14 May 2018 @ 8:50 
I read the mod's desription, but it seems weird that Monster (not a starting Agent) also gives his own Overclocked Neural D.A.R.T for free. I do not want to abusing this, but leaving the weapon on the storage takes a Storage slot away. Is it possible to fix this?