Sid Meier's Civilization VI

Sid Meier's Civilization VI

219 ratings
Removable Districts RaF
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod: Gameplay
File Size
Posted
Updated
7.793 KB
26 Feb, 2018 @ 5:49am
18 Feb, 2019 @ 7:05am
4 Change Notes ( view )

Subscribe to download
Removable Districts RaF

Description
If you are on GS or NFP then go to TC's original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=970184582

qqqbbb is the author of this version (superior to TC's and my own). His version can be found at https://forums.civfanatics.com/threads/removable-districts.629676/ (also for GS). Thanks to qqqbbb for allowing me to upload his version here.

I recommend anyone starting a new game to unsub from this mod and go back to TC's original.
Popular Discussions View All (3)
5
29 Apr, 2019 @ 10:57pm
Paolo's problems - updating old version
Baradar67
0
18 Mar, 2019 @ 12:11pm
Removing flooded districts?
Gan Xodos
0
2 May, 2018 @ 9:46pm
F.A.Q.
Baradar67
127 Comments
Oh fur faq zeiks man eh? 13 Oct, 2023 @ 9:56pm 
Hey I noticed that after I deleted an old district, I wasn't able to build any improvements on that ground, it was just useless ruined land. Is there a way to fix this or just something unavoidable?

Thanks.
Legodudelol9a 13 Jun, 2021 @ 12:09pm 
Can you make a mod that allows you to remove the reserve district in the same way?
Cobber 24 Sep, 2020 @ 2:30pm 
The district has to be fully built and existing before you can remove it. Wonders aren't able to be removed though as far as I can recall.
manubebec 24 Sep, 2020 @ 8:18am 
Can I abort a district/wonder building with this mod? Or the district must already exist to be removed?
chacha 11 Mar, 2020 @ 6:55am 
Hello author, thanks for your mod. This mod is the only one that works for me. However, water parks and dams cannot be removed. Can you update it?
冷夜的雨 19 Jan, 2020 @ 9:58pm 
It's a really good mod. I like it so much. But, I have a question, this mod will cause ALCAZAR lose its science addition.
Cobber 16 Oct, 2019 @ 6:42pm 
@[HMMF] Aristo" TC's version is for vanilla (base) game only and as a result wouldn't work for R&F (and now GS) and would in fact cause some pretty frustrating errors if memory serves me right if you tried to run his version with the expansion/s. I believe that the code in this version was also enhanced stability wise in general gameplay compared to TC's version, but I can't recall precisely what was changed or improved.
Aristocrat 16 Oct, 2019 @ 11:53am 
How is this different from TC's version?
Nizou 26 Aug, 2019 @ 1:48pm 
Is it working with GS, including all GS districts (a comment lower made me doubt) ?
Cobber 25 Aug, 2019 @ 6:18pm 
@Dman: It's possible that some of the files weren't properly removed when you previously tried to unsubscribe, sometimes that happens with the Workshop and how it handles that functionality, and as a result this caused it to not work how it should have for you on that previous attempt. It's good to hear that it has worked for you this time around though :steamhappy: