Space Engineers

Space Engineers

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Howitzer - Long Range Edition
   
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Type: Mod
Mod category: Block
Tiedostokoko
Julkaistu
Päivitetty
5.033 MB
27.2.2018 klo 6.09
24.4.2018 klo 3.15
5 muutosilmoitusta ( näytä )

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Howitzer - Long Range Edition

Kuvaus
WARNING
!!!YOU NEED TO SWITCH AMMO TYPE TO HIGH EXPLOSIVE AT HOWITZER SETTINGS!!!
!!!PLEASE TURN OFF AUTO CLEAN UP IN ALT F10 SETTINGS!!!

Update
Added 3 shots mag, and reload 12 seconds after.

Description
Edited mod file, providing proper range for howitzer canon. I am not creator of mod, all credits go to aulus-jpn:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=792572113
Mod is not survival ready, ask original author.

1g earth gravity: Max range - 4km
67 kommenttia
gonnes 5.6.2022 klo 15.18 
pleas update it
RE4L54UERKR4U7 28.7.2020 klo 2.46 
@zachy97 not functional since a year or even more
zachy97 28.7.2020 klo 2.04 
so, this mod is no longer functional?
Smegmagician 14.8.2018 klo 9.23 
i call false advertisement cuz the projectiles would only go about 1.2km at a 45 degree angle
Artama Meyer 11.8.2018 klo 4.26 
@neraniel Still not fixed
Neraniel  [kehittäjä] 30.7.2018 klo 2.32 
Mod now causes game to crash. Assembler attempts to locate definition of AmmoMagazine M777, but there is none. Seems like Blueprints.sbc line 31 should contain SubtypeId="M777_Cartridge"
instead of SubtypeId="M777" as there is no M777 magazine defined.
zachy97 17.5.2018 klo 6.17 
I love this mod :D https://www.youtube.com/watch?v=Y0LkvlfiMmI&feature=youtu.be Awesome! And better in multiplayer, duels are fun!
Verto 6.5.2018 klo 23.45 
Not survival ready? In wich way? We can't craft it? We can't craft ammo? We need to load it manually?
jura7  [tekijä] 24.4.2018 klo 3.15 
@Whiplash141
Thanks, fixed :)
Whiplash141 23.4.2018 klo 16.35 
-4 and -5 specifies the velocity deviation in the vertical direction of the cannon barrel. The way you have it set up now, the shell will always start with downwards velocity. 0 would signify that the shell is flying straight ahead. Thats why the original mod uses -2 to +2, so that the average vertical velocity spread is 0. :)