Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
It sounds like some esoteric fighter research mod from the name. But instead, it's a Patrol Craft Class mod. For example, to make it clear to someone browsing thru the mods, I'd title this as "Patrol Class mod: Starfighter" And then in the description, I'd make it clear in the first sentence it's a Class mod smaller than the corvette that is hyperlane capable, and then whatever else you want to say. My 2 cents. Anyway, good mod, +1
On a seperate note, Your mod name is confusing. This mod adds what is arguably a patrol craft, a hyperlane capable ship that is less capable than a corvette, but it's no fighter, yet the name implies something entirely different.
Will the AI use this design?
fleet_slot_size = 4
When you count 1 Large weapon slot as 2 medium and 2 small as 1 Medium there are 12 Medium Gun slots on a Battleship.
so yea your right 4 gun slots too much...
right now the starfighter takes:
size_multiplier = 0.5
fleet_slot_size = 0.5
----------------------------------
i think doing it:
size_multiplier = 0.75
fleet_slot_size = 0.5
will balance it and you still get clear ship counts every 4 ships