Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
It sounds like some esoteric fighter research mod from the name. But instead, it's a Patrol Craft Class mod. For example, to make it clear to someone browsing thru the mods, I'd title this as "Patrol Class mod: Starfighter" And then in the description, I'd make it clear in the first sentence it's a Class mod smaller than the corvette that is hyperlane capable, and then whatever else you want to say. My 2 cents. Anyway, good mod, +1
On a seperate note, Your mod name is confusing. This mod adds what is arguably a patrol craft, a hyperlane capable ship that is less capable than a corvette, but it's no fighter, yet the name implies something entirely different.
Will the AI use this design?
fleet_slot_size = 4
When you count 1 Large weapon slot as 2 medium and 2 small as 1 Medium there are 12 Medium Gun slots on a Battleship.
so yea your right 4 gun slots too much...
right now the starfighter takes:
size_multiplier = 0.5
fleet_slot_size = 0.5
----------------------------------
i think doing it:
size_multiplier = 0.75
fleet_slot_size = 0.5
will balance it and you still get clear ship counts every 4 ships