Garry's Mod

Garry's Mod

152 ratings
MP Series Arm Cannon Props
   
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Content Type: Addon
Addon Type: Effects, Model
Addon Tags: Build, Comic, Fun, Movie, Roleplay, Scenic
File Size
Posted
Updated
1.899 MB
10 Mar, 2013 @ 10:30am
20 Feb, 2017 @ 4:27pm
40 Change Notes ( view )

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MP Series Arm Cannon Props

In 1 collection by flarespire
Server Collection
404 items
Description
Fixed Metroid Prime GC & Wii series Arm Cannon models.
117 Comments
24kWarLord 15 Sep, 2023 @ 6:51am 
Its a prop
gschenker 17 Nov, 2022 @ 9:25pm 
how does this work?
TAKOPABLO 1 Nov, 2021 @ 10:16pm 
Hey is there anyway I can get my hands on these models? Been trying to find some good quality models from the prime trilogy and would love to get my hands on these for some modding I want to try.
Lord Megamix 2 Jun, 2020 @ 8:24am 
NinjaRipper and Dolphin... I bet I could use those to port over the Berserker Knight and Berserker Lord models. By the way, Generic Worm has the Metroid Prime sounds now. A few days back, I sent him the files. Now I feel he's gonna do his part to help me accomplish my goal. If you wanna participate, go for it!
flarespire  [author] 2 Jun, 2020 @ 7:27am 
when I did these I didnt have access to tools like URDE, so I used NinjaRipper and Dolphin to emulate and rip the models
Lord Megamix 1 Jun, 2020 @ 8:31am 
How did you port them over anyway?
Lord Megamix 6 May, 2020 @ 12:13pm 
Sometimes I wish I knew how to port models AND animations from all 3 Prime games to Gmod. I already have Blender, and I have ported a model from Banjo-Tooie to Gmod before, but unfortunately, it ended up a prop with no animation whatsoever. The model I ported was a Gobgoyle.
Lord Megamix 5 May, 2020 @ 6:30pm 
Thanks. Flarespire. Plus, I'm a sound nerd, and already got my hands on a lot of sound effects from all 3 prime games. (Sound from the first two are already available on Sounds Resource, and as for the third, Prime World Editor version 1.2.7 and Audacity Gamecube DSPADPCM v2.3.0 can help with that.)
flarespire  [author] 5 May, 2020 @ 6:17pm 
its possible as long as the skeletal rigs conform to the limitations of the source engine (max of 128 bones IIRC)
Lord Megamix 4 May, 2020 @ 8:02pm 
Quick question: Will it possible to port over animations from all 3 prime games?