Rusted Warfare - RTS

Rusted Warfare - RTS

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Command and Conquer Total Converion Converter (V3)
   
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1.223 MB
5 mar, 2018 @ 22:02
6 dec, 2018 @ 11:28
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Command and Conquer Total Converion Converter (V3)

Beskrivning
The C&CTCCV3 will act as an optional addon for those who want to completely convert the game. It does require C&CGV3R2.

What does this do?

it replaces the vanilla Command Center and Builder to the 'Test' building, that then can be upgraded to whatever faction you want to play.

Change log:

Updated the appearance of the Powerplants
Added the Cranes to expand building area and or to build faster
Reworked Drones to allow them to make Refineries remotely
Powerplants can upgrade
Rebalanced Powerplants and Refineries to allow for greater credit generation

Things to do:

Need to redesign the refineries, and possibly add an upgrade option.
Eventually will need to allow the Contruction yards to transform into MCVs
Find another way for refineries to be built remotely.
Add turrets for beter base defence
14 kommentarer
Unnamed 25 feb, 2022 @ 15:01 
got it
Auber 25 feb, 2022 @ 14:42 
unghhghg you suck me
Vulkan  [skapare] 25 feb, 2022 @ 14:07 
not this mod specifically, it is to be used in conjunction with the required mod "Command and Conquer Gamma Version 4 Revision 0 (1.13.3)"

this mod replaces the HQ with a faction selector that allows you to choose between Nod and GDI, with buildings appropriate with those factions. it is highly incomplete and is more of a novelty rather than a finished product.
Unnamed 25 feb, 2022 @ 6:25 
is there any C&C unit in this mod?
Auber 18 jun, 2020 @ 20:08 
boi
Vulkan  [skapare] 14 jun, 2019 @ 16:06 
i know, i plan on do that.
Bullet 13 jun, 2019 @ 16:15 
change the refinerys appearence PLEASE it was ripped from tberium alliances, we dont talk about tiberum alliances
Vulkan  [skapare] 21 mar, 2018 @ 20:50 
Command and Conquer Gamma V2
01010101010101010101 20 mar, 2018 @ 1:13 
which one? Please tell me the name.
Vulkan  [skapare] 19 mar, 2018 @ 22:48 
the other C&C mod is required for this to work... so do you have the other mod enabled?