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just knowing, now, to look for .XML files is very helpful, haha
This is also the reason why I cannot provide you with a complete list of XML files containing initial information with technologies, eras, etc. Just carry out a full-text search (programs with similar functionality are exists) in the game folder with XML files by keywords used in Rules.sql
. . . but, not sure which game files to look for . . .
May you please point me to a couple of the files?
Q2. Thanks, I see that. I was wondering if it is possible to adjust it "Per GameEra"
(like you did with the Technology & Civic costs, etc.) just curious :)
q2: if u about scores for Dark/Normal/Gold age, they are in Rules.sql
-- Change multipliers for ages
UPDATE GlobalParameters SET Value = Value * 2.0 WHERE Name = 'DARK_AGE_SCORE_BASE_THRESHOLD';
UPDATE GlobalParameters SET Value = Value * 2.0 WHERE Name = 'GOLDEN_AGE_SCORE_BASE_THRESHOLD';
Question 2: would it be possible to adjust the mod to include EraScore multipliers for each individual Era? (vs, as written, it adjusts with the same multiplier for each era)