Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Radial Maps
   
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Description
Radial or circular maps.
Items (5)
UN Earth Maps with TSL [RF+GS+NFP+LP]
Created by blkbutterfly
Randomized map scripts of the Earth on the United Nations flag: an Azimuthal Equidistant Projection (AEP) of Earth. https://upload.wikimedia.org/wikipedia/commons/thumb/5/52/Emblem_of_the_United_Nations.svg/300px-Emblem_of_the_United_Nations.svg.png The ma...
Scrambled Arctic Ocean [RF+GS+NFP+LP]
Created by blkbutterfly
An internally randomized map script of the Arctic Ocean including a large Siberian and North American tundra forest. Huge map. It is not a World Builder map but a randomized map script developed from a satellite image. Support for Rise & Fall, Gathering St...
Azimuthal Map Script
Created by Eudæmonia
-- Eudaemonia's Azimuthal Map Script -- Welcome to a completely new way to play Civilization VI. Based on the Azimuthal Equidistant map projection method, this map script arranges the North Pole at the very centre and the South Pole at the corners of the m...
Scrambled Antarctica [RF+GS+NFP+LP]
Created by blkbutterfly
An internally randomised map script of Antarctica. A harsh snow/tundra biome. Although a Standard sized map, play on Small setting. (You may also want to reduce the number of city states). It is not a World Builder map but a map script developed from a sat...
Tilted Axis (Fixed) [GS+NFP+LP]
Created by blkbutterfly
Tilted Axis map bug-fixed: radial terrain and land-form generation. Azimuth ice shelf and features. GS-only map. Comparison Tilted Axis: https://i.imgur.com/sKEFKXz.jpeg Notice how there is a rhomboid ice shelf and hexagonal land formations and terrain ban...