Cities: Skylines

Cities: Skylines

28 ratings
Hayden Island, Nunavut (Summer)
   
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4.722 MB
1 Apr, 2018 @ 6:45pm
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Hayden Island, Nunavut (Summer)

Description
Hayden Island is a realstic Northern Canadian/Greenlandic map based off of the topagraphy of Nuuk Greenland. It is great for building samll fishing villages and small reasearch bases.

The map has no road or rail connections, although it does have 4 plane connections and 4 shipping connections.

NOTE: This is not a map designed for a large city, nor is it one for a vanilla player. Again, it does not have any road or rail connections. I have required 81 tiles due to the fact that the natural harbor roughly situated in the northeastern corner of the map is outside of the base 25 tiles.

This map is also very barren, with few natural resources, and no trees whatsoever. This is by design. The high north is relativley devoid of any natural resources, save for some oil.

This is meant to be a summertime map. However, some have said it should be a winter map. I may make a winter version of this map, although that effect can be easily replicated with the use of the mod theme mixer, where you can easily replace the current theme (Mediterranean Alternative) with a winter theme (I'd suggest Väterchen Frost).

In order to acheive the look of this map, I'd recommend downloading the relight mod and using the relight vintage LUT.

I hope you enjoy the map! :)
11 Comments
Lock_Hart 27 Sep, 2020 @ 6:23am 
@plotz
You might not see this answer, but the "Unlock Everything" is a vanilla mod, already built in. I think the only solution, I think, is to enable that mod, if you're OK with that. Other than that, I don't think there's any other solution.
plotz 19 Jun, 2019 @ 6:13am 
Hey graysonthrush2003, remember my question from January? It still sits unanswered, though I'd like to use the map :) . Thx!
graysonthrush2003  [author] 19 Jun, 2019 @ 5:33am 
Lock_Hart Thanks for the support!
Lock_Hart 18 Jun, 2019 @ 6:16am 
Hey. Pretty interesting map. I have some idea that I will do on this map. Thank you for your work.
plotz 19 Jan, 2019 @ 1:29pm 
Hi, brief question. I am probably one of those "nearly vanilla players". With the island not having road connections, how can I even get the city off the ground? Harbours don't unlock at pop 0, iirc ;) .
BonBonB 24 Apr, 2018 @ 3:49am 
Yes, really nice aesthetics, you did a good job. And take a bow for attempting such a brave first map. True, there were some problems, but its a learning experience, and am looking for way to your next map.

Reviewed in What Map 301
https://youtu.be/Yhclz_Q8Fz4
graysonthrush2003  [author] 14 Apr, 2018 @ 6:26pm 
Thanks to BonBonB for reviewing this map. I don't think I will recreate it, but here is how to solve the main issues that he described:

1. Grab the Ship Line tool mod off the workshop so you are able to delete the line that goes on land.
2. In terms of sewage, you can use the lakes that are already on the map to install the sewage pipes. Not ideal--I know, but iyt is really the only thing that works.
3. If you don't like the paths, then you can modify them with move it or delete them.

I'm not planning on realeasing a revised version of this map, but in order for it to be playable, you have to follow 1 and 2. I am deeply sorry to anyone who was dissapointed after seeing BonBon B review this map, but I feel I got the astetics of the map right.
graysonthrush2003  [author] 7 Apr, 2018 @ 4:12pm 
:)
phtolfo 7 Apr, 2018 @ 8:24am 
muito legal , finalmente um mapa leve para rodar no meu pc fraco
graysonthrush2003  [author] 2 Apr, 2018 @ 6:51am 
I totally agree! I was thinking about using the dry mountain grass but the LODs for that look terrible, so I just went with a more barren look. Although that would have really fit