Total War: WARHAMMER II

Total War: WARHAMMER II

148 ratings
Balanced Skill Point Gain Mod for SFO (LORDS AND HEROES)
   
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Tags: mod, Campaign
File Size
Posted
Updated
67.857 KB
4 Apr, 2018 @ 4:49am
14 Jul, 2021 @ 7:52am
18 Change Notes ( view )

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Balanced Skill Point Gain Mod for SFO (LORDS AND HEROES)

In 1 collection by Old Dogg
Doggfather's Balanced SFO Mod Expansion Collection
107 items
Description
COMPATIBLE WITH THE SILENCE & THE FURY.

- 14-Jul-2021: Updated for The Silence & The Fury DLC. Lowered skill points for heroes on level 2 from 3 to 2.

- 03-Dec-2020: Updated for The Twisted & The Twilight DLC.

- 30-Jun-2020: Added one extra skill point to all hero types on level 40 for parity with lords, since heroes were given many new skills in the latest version of SFO.

- 13-May-2020: Restored the 1 extra skill point to mage, dignitary, and Runesmith character types at levels 20, 30, and 40, as those hero types have been given more options in their skill trees in SFO recently.

- 20-Sep-2019: Small update to keep mod in line with upcoming changes to SFO (1 extra skill point to max level.)
Added 1 extra skill point to lords on level 2 to simulate being given a point on level 1, and 1 extra skill point to level 40.

- 11-Sep-2019: Tested working with the THE EMPIRE UNDIVIDED Update for WH2.


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Note, this mod is balanced for use with the SFO: Grimhammer mod, as SFO adds more skills to choose from to most character skill trees, but does not require SFO to use. If you use this without SFO you will have extra leftover skill points by level 40 on many hero types.
The version which affects only lords is here, please use this if you are not playing with SFO or a similar mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2113733581

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Simple skill point mod that changes the amount of points lords and heroes gain when leveling up.

This mod is balanced towards providing a boost for lower level characters in order to help them become useful more quickly, and is intended to scale all the way until the end of a campaign, giving enough skill points in order for high level lords and heroes to be powerful, but not as overpowered as they would be with 2x skill points on every level-up.


The pattern is as follows:


Lords:
Levels 2, 5, 10, 15, 20, 25, 30, and 35: 3 skill points
Levels 3, 4: 2 skill points
Level 40: 4 skill points
Total: 60 skill points

Heroes:
Levels 2, 3, 4, 5, 10, 20, 30: 2 skill points
Level 40: 3 skill points
Total: 48 skill points.

Vanilla skill points by level 40: 39 skill points.
85 Comments
Old Dogg  [author] 4 Jul, 2022 @ 10:16am 
no.
HughJanus69 4 Jul, 2022 @ 10:14am 
does it work with mods that add level cap to 60 and double skill point gain?
BOOGEYMANE 28 Jun, 2021 @ 12:45am 
thank you dude
Old Dogg  [author] 27 Jun, 2021 @ 5:34pm 
It works just fine. Played with it just a week ago.
BOOGEYMANE 27 Jun, 2021 @ 3:31am 
im not sure if it still works or not
我有种莫名其妙的冲动 19 Mar, 2021 @ 7:47pm 
Please update.Thanks so much sir.
Rannug[DK] 1 Mar, 2021 @ 10:58am 
This is really the best skill point mod. Thanks for making it.
Old Dogg  [author] 9 Oct, 2020 @ 8:50am 
@Balzaphon I tested the game with only SFO enabled, then with SFO and this mod enabled, and the skill required 4 skill points in the group to acquire for both. I tested both with Wulfrik and Throgg, and still 4 points required.
Balzaphon 1 Oct, 2020 @ 5:53am 
Whilst playing Norsca this mod causes the "mammoth wrestler" skill to require 5 skill points to unlock (it should be 4) (Could be exclusive to Wulfrik's)
Could you confirm
BOOGEYMANE 31 Jul, 2020 @ 1:27pm 
still perfect! thanks imma us eit right now its only turn 10 anyways