Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

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ED-BERT
   
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Description
Evolution Deveolpment Beyond Earth Rising Tide (ED-BERT); A collection of mods from my favorite modulators and authors to offer different gamplay. In this collection the gameplay mostly of building and city management with alot tech choices and more. Aliens strong and with alien frenzy on it will be more interesting " why so serious ? " lol

5/8/2022; (being more updated): (RT) Great Leader Tile Improvements been removed for being obsolete. Incorporates the Game Pace and Core Balance 2.2. 32 mods and any is higher is at ye own risk. will test soon tested , but should work, only thing that may crash(not happened in test) game is number of players , satellites or something else. Hopefully a very different feel of "StarGate" game play. A 32 mod collection , the max stable is 32 , any more is at ye own risk.

note: There maybe a choices as my collections may offer a foot guide. Example improved Terrian mod and Improved satelites mod won't work with awesome gaia biome / new earth mods , EdBert/EgBert vs NeolBert/NeoBert collections.
Items (15)
Specialist Groups
Created by Ryika
A small mod that adds variety in city development by introducing a think called "Specialist Groups". Works with all versions of the game. This rather small Mod adds specialist groups to the game. What are "specialist groups"? Well. Specialist groups are wh...
Building - Thermal Heater
Created by Ryika
This mod adds the Thermal Heater to the game - a building that adds additional Food and Production to Snow and Tundra Tiles to make inhabiting these areas easier. Works with both, the Classic Version of the game as well as Rising Tide. It yields: + 2 Food ...
Grow Plants and Plant Resources
Created by Ryika
Allows players to generate Resources directly. Works with both, the Classic Version of the game and Rising Tide. ______________________________________________________________________________ IMPORTANT: The Devs have STILL not fixed the bug that messes up ...
Small Resource Icons
Created by Ryika
A tiny Mod that replaces the original Resource Icons (64x64) with smaller ones (45x45). Only works with Rising Tide. If you don't own Rising Tide, use this Version instead. ______________________________________________________________________________ Not ...
Dome Exchange to Farm
Created by Alterd-Rushnano
This mod Dome and Farm Exchange each other. It may be a point of difference - but it's odd that it is possible to cultivate wheat and tomatoes on the old earth as soon as some of them land on an alien planet. This mod will make a big difference in the earl...
More Wonders RT
Created by Shocky
Fixed for RT by adding Capital values. Adds 5 new wonders, Galactic Trade Hub, Space Elevator, National Secrecy Agency, Project Tesla Coil and The Supersonic Wall. Used the Mall by Frenic, for splash pic to Galactic Trade Hub and thunderstorm pic by Dan Ra...
Even more buildings RT
Created by Shocky
RT changes: fixed building descriptions and fixed old xml lines. As description suggest, I have made more buildings available. Energy Bank, Hydro Plant, Naval Yard, Aerospace Complex, Barracks, Cold Fusion Lab, Covert Ops Center, Oasis Network, Bomb Shelte...
Explorer Upgrades
Created by Snake
Adds two tiers of upgrades to the explorer unit to improve survivability and late-game usefulness. (Rising Tide only) Tier 1 (Seeker) - Any Affinity Level 2 +1 Movement, +4 Strength +30% when attacking OR +20% when defending Tier 2 (Commando) - Supremacy L...
Orbital Upgrades
Created by Alterd-Rushnano
Adds two tiers of upgrades to the Orbital unit to improve Orbital bombardment and Affinity Specialization. (Rising Tide only) https://i.imgur.com/eG1iBWt.jpg?1 This mod meets your craving for Orbital bombardment. This mode allows you to upgrade both types ...
Submarines Ignore Borders
Created by Alterd-Rushnano
A simple mod that allows Submarine to enter enemy territory without requesting open borders first. To this feature, your submarine will be very useful for scouting enemy territory against other naval units - especially Aquatic City. It is only a minor chan...
USAF Stargate Command Rising Tide
Created by kingchris20
Adding more Stargate to Rising Tide where there was none before. IMPORTANT To activate the LUA code required for the Shield of Atlantis: Select the mod and click next On the very next page that lists the mods you have selected, click the X in the top right...
Affinity Terraforming
Created by Alterd-Rushnano
*This mod will diversify the later improvements in the game, Implement a new type of hovering worker. *And Thanks to Ryika. Info So far you have been forced to build Terrascape, even if you do not follow Purity. This mod removes such contradictions. Now th...
Useful Earthling Settler
Created by Alterd-Rushnano
As you know, Earthling Settlers exist only to achieve a promised land victory, and nothing else. (Of course, if you are purity, this disadvantage for your brothers and sisters should be for granted!) This mod changes them more "effectively". In a nutshell,...
1 Wonder per City
Created by Ryika
Allows only one Wonder per City. https://i.imgur.com/0dR1Xec.png Compatibility Game Version Compatible? Classic ✔ Rising Tide ✔ The Awesome Collection ✔ The Ancient Collection ✔ Codex ✔ This mod limits the number of wonders a city can have to 1. This chang...
Map - New Earth
Created by Ryika
Adds three oddly familiar-looking maps to the game. Works with all versions of the game. THIS is most certainly not what the colonists expected when they left Old Earth and began their journey towards a new home! They have arrived at a planet so incredibly...
In 5 collections by Venusaisha
EG-BERT
12 items
ACEDOBERT
26 items
AWESOBERT
32 items
Eco-Bert
16 items
XOR-BERT
26 items