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Ilmoita käännösongelmasta
+ Jump boost is fun and convenient.
+ Objectives are cool. Maybe more of these ?
+ Music is really cool. Are there credits somewhere ? I couldn't find...
- Once the bridge is built, it's pretty much gg, which makes the finale sequence unnecessary. Maybe new access points for zombies would be good ?
- Sometimes, after a few bile jars, zombies accumulate to a point where one molo can slow the game really hard. Maybe less zombies, but from more spread out spawn locations ?
Just in case you have ideas, I'm not a big fan of Rimrooks tech system : it's unbalanced. But, to my knowledge, it's the only one out there, and I really love the concept.