Team Fortress 2

Team Fortress 2

99 ratings
Ditch [Alpha2]
   
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Game Mode: Control Point
File Size
Posted
Updated
1.025 MB
20 May, 2018 @ 9:21pm
25 Apr, 2021 @ 8:30am
3 Change Notes ( view )

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Ditch [Alpha2]

Description
This map has been revived with a new name! Find the new version here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2467751143

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A standard 5CP map that emphasizes close-quarters combat, multiple varied routes between points, and (hopefully) quick gameplay.

This map is very early in development, and I'm looking for feedback! Specifically, I'd like to know how this plays with various team sizes (e.g. 6v6 compared to 12v12), as well as how well the layout as a whole functions. Please leave your comments so I can iterate on this map! Thanks!
Popular Discussions View All (1)
1
7 Jun, 2018 @ 6:27am
Found a bug? Report it here!
Will T.TVR
23 Comments
Will T.TVR  [author] 25 Apr, 2021 @ 6:57am 
I'm reviving this map under a new name! I chose to make it a new upload since this upload is so old now. Find it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2467751143
Fun Police 27 Oct, 2018 @ 6:00pm 
There are more problems with the map I just don't know how to fix them yet. If you want to know what they are just let me know.
Fun Police 27 Oct, 2018 @ 5:42pm 
Hi Will, it's me again. I'm back after a year of doing absolutely nothing useful. I got some more tips for you. The new lower room in C is nice, but still kind of a deathtrap. Maybe add some health and/or ammo in there. Nothing too crazy. Also the only way into B is a single doorway. With bots or imbalanced numbers you can push through, but I am worried players might complicate this. If it's not too much to ask please make another entrance to B.

Please don't feel compelled to follow everything I say to the T. You don't have to, these are just suggestions. You are the map maker after all and it is your choice what to do with your map. Reviewing and testing this map is just really fun for me. Thanks, :)
Will T.TVR  [author] 20 Jun, 2018 @ 3:55pm 
Alpha 2 is now live! Check out the Change Notes for a run-down of what's different.
ExcessRaccoon 12 Jun, 2018 @ 8:38pm 
gonna start messing with bots on it, see how it is, bot overhaul
Moon 7 Jun, 2018 @ 4:25am 
My suggestion: Keep doing what you're doing, cause it's workin'.
Will T.TVR  [author] 6 Jun, 2018 @ 12:11pm 
It's not actually going to have the dev-texture look when finished - I'm just using the dev textures during development for simplicity's sake. It's easier to make sweeping layout changes when it's all super simple than after doing an art pass.
Danizk0 6 Jun, 2018 @ 5:40am 
A cp_orange map that isn't сrap? How could this happen?
ᴍʀ.sʏɴᴏx 5 Jun, 2018 @ 1:23pm 
IT'S SO BRIGHT!!!!!!!!!!!!
Poopdog 4 Jun, 2018 @ 8:13am 
My suggestion: make the map more thicc.