RimWorld

RimWorld

105 vurderinger
ModSync RW
   
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Mod, 1.0, 1.1, 1.2, 1.3
Filstørrelse:
Offentliggjort:
Opdateret:
307.891 KB
31. maj 2018 kl. 20:49
19. mar. 2022 kl. 11:59
20 ændringsbemærkninger ( vis )

Abonner for at downloade
ModSync RW

Beskrivelse
Find out when there are newer versions of a non-steam game available.

Consider this a spiritual successor of ModSync.ninja (which should be disabled before use). The main difference being that this is not centralized; thus no cost to run. This leverages hosting sites like Github, from which versioning information can be pulled.

Requires the mod's author to create a ModSync file and update the version number as new versions are released.

Initially there will be few to no mods listed in the ModSync window. Over time as developers adopt this more will show up. Also, only non-steam mods will ever be shown since steam mods will automatically stay up-to-date.

Mod Authors: Instructions to create a ModSync file
-Enable Dev Mode
-Go to the Mods page
-Select your mod
-On the right side there will be a new button "Create ModSync File"
-Fill out the information on the new window
-Confirm will be enabled once the Host information is complete and the "Validate" button has been clicked and the About.xml was successfully found.
Note: Currently Direct, Github, and Gitlab as a host are supported. Please request or implement other Hosts. The host must have the ability to retrieve the About.xml, ModSync.xml, and a page where the mod can be downloaded from.

Hosts:
Note: Currently Direct, Github, and Gitlab as a host are supported. Here are pages with instructions on how to fill each form of host out:
Direct[github.com]
Github[github.com]
Gitlab[github.com]

Additional Notes:
Please request or implement other Hosts. Instructions on implementing new hosts are up on the wiki[github.com].
Hosts must have the ability to retrieve the About.xml and ModSync.xml. A host must also have a page where the mod can be downloaded from.
This will use and update the same ModSync.xml file as ModSync.ninja used


Translators:
- frenchiveruti - Spanish
- kaptain-kavern - French
- Juijote! - Chinese
- Djur13 - Japanses

Thanks:
-StickieBE - Added BitBucket support

Original Idea was from ModSync.ninja by historic and z_jasmi

Ludeon Thread: https://ludeon.com/forums/index.php?topic=41634.0

Direct Download:
https://github.com/KiameV/rimworld-modsync-rw/releases/download/current/ModSyncRW.zip

Github Page: https://github.com/KiameV/rimworld-modsync-rw/
30 kommentarer
Mao 20. nov. 2022 kl. 5:40 
Ah shit, May your life be beautiful and full of happiness and good memories, trully saddened to hear you will no longer maintain these mods, i hope the best for you king. Never forget that we love your work!
Lenin's Cat 23. okt. 2022 kl. 11:34 
Thank you for this goodbye brother
You the real one
KiameV  [ophavsmand] 23. okt. 2022 kl. 11:29 
After 5 years of modding for this game I am stepping aside. Life has me busy and I will not have time to update my mods. If anyone picks this up let me know and I'll post a message in the description pointing people to the 1.4 version.
Lenin's Cat 23. okt. 2022 kl. 10:02 
Update for 1.4 brother
KiameV  [ophavsmand] 4. juli 2021 kl. 21:31 
Updated for 1.3
KiameV  [ophavsmand] 6. juni 2021 kl. 20:08 
Updated:
Added Chinese Translation. Thank you Juijote!
KiameV  [ophavsmand] 13. apr. 2021 kl. 23:18 
Update:
Now supports Manifest.xml files and will use Manifest.xml before ModSync.xml or Version.xml (the latter two being the fall backs)
Karmapowered 14. jan. 2021 kl. 8:33 
Great mod, thank you for updating it to 1.2. I wish more mod authors would make use of it.

One additional feature of using non-Steam mods could be for mod authors to release updates to players willing to beta-test new features or fixes, before comiting them to Steam.

Indeed, Steam has that despicable habit to force mod updates on every user, no matter their preferences, game version or current mod list.
KiameV  [ophavsmand] 11. aug. 2020 kl. 22:17 
Updated to 1.2
KiameV  [ophavsmand] 11. mar. 2020 kl. 6:01 
You can use the direct download option in that case as I don't have a good way to test custom URIs.
Actually if you have an example custom gitlab uri that should work for me to test against