bit Dungeon II

bit Dungeon II

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By Flameberg
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Stats information
Every 5 points in a stat adds 1% chance to do the following:

With 100+% in crit chance, other effects will still proc as long as the damage multiplier is higher at the time of computation (e.g. you won't see cleave damage numbers anymore but you will see super cleave).


✔ Strength - Cleave

✔ Dexterity - Critical Hit

✔ Intelligence - Proc

✔ Spirit - Smite

✔ Constitution - adds 5 Health and 10 Stamina

✔ Armor - reduces damage from physical attacks

✔ Magic Resist - reduces damage from magic attacks

✔ Crit - Deal x3 damage

✔ Super Crit - Deal x5 damage

✔ Deathstrike - Deal 10x damage

✔ Cleave - Deal 2x Damage in a small radius

✔ Super Cleave - Deal 4x Damage in a small radius

✔ Proc - Deal magic damage on hit

✔ Super Proc - Deal magic damage on hit

✔ Smite - Deal x2 Damage. Deals x3.5 Damage above an HP threshold

✔ Super Smite - Deal x Damage.

✔ Chop – Chance to take off 25% of total life in one hit.

✔ Life Steal - Restore health on hit. All damaging 'on hit' effects take priority over this. (e.g. 100% crit means no chance to life steal)

✔ Buff - When activated on receiving damage, increases Armor and Magic Resist to 75

✔ Berserk - When activated on receiving damage, increases attack speed.

✔ Parry - Halves damage of one attack

✔ Stun - Deal ~ x1 damage and prevents enemy action for a short duration

✔ Block - Block an incoming attack

✔ Dodge - Dodge an attack

✔ Regen - Dodge an attack and regenerate % health

✔ Phase - Dodge an attack and teleport randomly

✔Run Speed - Gain increased movement speed after moving a fixed distance
1 Comments
Golden Age 1 Jul, 2018 @ 12:21am 
What does "Deals x3.5 Damage above an HP threshold" mean?