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And, yeah, I did like the writing. If you're really into that kind of thing you might (if you haven't already) like to have a look at a site called NaNoWriMo. (just shameless advertising, but hey, it's a free thing)
As far as the brighrtness goes, I'm trying to decide how I want to go about fixing that. On the one hand, the brightness and bloom is important to the theme of the second part of the level, but on the other hand so is the text. Maybe I could set up some walls? Or is there a way to change the color of the default info-text?