Sid Meier's Civilization V

Sid Meier's Civilization V

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Eggman Empire Civilization (G&K or BNW)
   
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14.097 MB
1 May, 2013 @ 8:35am
25 Mar, 2014 @ 7:47am
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Eggman Empire Civilization (G&K or BNW)

Description
This mod adds Dr. Eggman and the Eggman Empire to Civilization V. However, it's not compatible with vanilla Civilization V - you need either the Brave New World expansion or the Gods and Kings expansion to be able to play this.

Note: Some of the screenshots above might be outdated. For example, in the current version the Unique Unit has 65 melee/ranged power.

- Eggman Empire Civilization -

LEADER: Dr. Eggman

TRAIT: Scientific Genius (Strategic Resources provide +1 Science. Receive a tech boost each time a scientific building/Wonder is built in your capital.)

UNIQUE BUILDING: Capsule (Replaces Circus) - Doesn't provide Happiness. Needs 1 improved land animal resource in city to be built (Deer, Sheep, Cattle or Horse). Provides 10% Science, plus 1 Science for each one of these animal resources in city. Has higher maintenance cost. If a city with a Capsule is captured, the capturing civilization will gain much more gold as would be the case in a city without a Capsule.

UNIQUE UNIT: Death Egg Robot (Replaces Paratrooper) - Strong ranged unit that can paradrop. Has a special promotion that reduces adjacent enemies' combat strength by -10%. Requires 1 Iron to build. Can't be upgraded.


Additional Info:
- Dr. Eggman (also known as Dr. Robotnik) is the infamous antagonist from the Sonic the Hedgehog franchise. This civ is all about science - science to be able to conquer the world, that is. All these science bonus are sure to make Eggman's master plan successful!
- Includes custom diplomacy and loading screens, along with custom canon-friendly dialogue and proper Civilopedia entries.
- Custom music! Includes "Peace" and "War" themes, like the other leaders. The peace theme is Eggman's theme from Sonic X, along with the boss theme from Sonic 1 (PAL version, bass & percussion only). The war theme is Eggman's theme from Sonic 2006/Unleashed/Colors.
- All city names reference actual Sonic games locations and stages (Metropolis, Chemical Plant, Death Egg Hangar, Scrap Brain, to name a few)
- All spies were named from Eggman's most popular robots (Metal Sonic, Egg Robo, Egg Pawn, Moto-bug, to name a few)
- If you only own Brave New World or play Civ 5 with this expansion enabled, don't worry - the mod is now compatible with both expansions. No matter what expansion you have, the mod is playable. However, if you don't own 'Gods and Kings', nor 'Brave New World', you won't be able to play the mod.
- Dr. Eggman, Sonic the Hedgehog and all other related characters and settings belong to Sega/Sonic Team and I claim no ownership over said trademarks.
Popular Discussions View All (2)
1
5 Jan, 2016 @ 1:23pm
Modelling assistance
westaimuty
0
24 Dec, 2017 @ 9:43pm
Can this mod be updated to include things from the Sonic Forces Eggman Empire?
BurnBub
293 Comments
Jude Athanakos 18 Sep, 2023 @ 8:47pm 
this civ's cities disappear after a turn
Knight9910 21 Nov, 2022 @ 11:42am 
I feel like Death Egg Robot should have replaced the Giant Death Robot, but still cool.
That 1 Audino 17 Mar, 2020 @ 8:42pm 
I remember this mod from when my older brother had it like at least 8 years ago or a long time.
Xylon Darkstar 25 Nov, 2018 @ 9:11pm 
WTB CIVILIZATION VI ADAPTION NOW BRING OUT THE DR. IVO ROBOTNIK FOR EARTH DOMINATION.
Buzzbomber 20 Jul, 2018 @ 8:04pm 
Here's hoping for a Civilization VI adaption.
Doomy 27 Dec, 2017 @ 3:19pm 
hey I need help what are some great builds
jeremy7986 21 Nov, 2017 @ 12:56am 
Mecha Sandvich 10 Nov, 2017 @ 9:20pm 
SnooPING AS usual I see!
Ellwill 9 Jun, 2017 @ 10:35am 
Pingaz
Buzzbomber 15 May, 2017 @ 8:14pm 
Civ VI when?