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I use Gus mainly and yeah he is too weak in the long game. (like within the 1st 25-35 min on most survival maps on normal)
Multiple attacks of same type like piercing from different turrets should have a cumaltive effect and should slow enemies as they are hit.
long rang ballistic missile turrets are mostly usless as they do such little damage you may as well be using a warhead filled with bunnies and not bombs lol.
nice guide though mate great explinations on dmg types and strengths and weaknesses of enemies. i still paly and im always looking for people to play with.....sounds dirty
i think its also silly that spamming level 1 towers is more effective that upgrading...That is not how TD games usually go but like i said the devs of this one shot it out and ran like hell after.
Amazingly helpful though.