Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
There is a Cannals Mod already published called "Like Moses"
https://steamhost.cn/steamcommunity_com/profiles/76561198030960016/myworkshopfiles/?appid=8930&browsefilter=mysubscriptions&p=4&numperpage=30
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=372314019
C:\Users\John\Documents\My Games\Sid Meier's Civilization 5\MODS\Enoch's Ascent 2 (v 1)
To:
C:\Steam\steamapps\common\Sid Meier's Civilization V\Assets\Maps
Not my exact directory locations though I changed it to not throw off less experienced users. Regardless this worked and I'm enjoying the map. I made one called canels which strategically allow a city to be settled on a single tile that connects two moderate sized bodies of water. The AI has to be explicitely placed to work (a fixer mod for that I recall) though it's also very interesting. The Really Advanced Setup and Small Continents 2 with a high number of coastal tiles (about 200) will force the game to render much more interesting and varied continents.
Any way, thank you for sharing this map. :-)
Maybe the URL will help