Kerbal Space Program

Kerbal Space Program

Not enough ratings
X-88 DART SSTO
   
Award
Favorite
Favorited
Unfavorite
Craft
Craft Type: Plane
File Size
Posted
Updated
201.782 KB
6 Jul, 2018 @ 10:09pm
12 Oct, 2018 @ 5:29am
4 Change Notes ( view )

Subscribe to download
X-88 DART SSTO

In 2 collections by Juggernoob
Juggernoob Spacecraft & Co.
133 items
Juggernoob SSTO Spaceplanes
15 items
Description
This is a very early design of my SSTOs dating back to 2015, it's also my first upload here. It works, but expect some inexperienced design aspects. I'll just keep it this way as a monument.

=============================================

DART = Dual-mode Aerospace Reusable Transport

Highly flexible & error-tolerant 6-seat SSTO spaceplane for time-sensitive manned mission, VIP shuttle or luxurious space travel to the Mun-circling orbit and beyond without needing to refuel.

Flight Instructions:
-Take off, pull up to 15-20 degrees and climb.
-Should be able to accelerate to >1400m/s before RAPIERS begin to choke.
-Press 2 to switch RAPIERS mode, press 3 to switch on NERV.
-Aim for flight direction or a little bit higher (~20 degrees), raise AP to >80km, shut down engines.
-LOX should be empty or nearly empty by now, which is perfect.
-Aim for flight direction to reduce drag, kiss atmosphere goodbye.
-Use only the NERV to do the orbit insertion burn. (Might require a test-ignition to correct the estimated burn time)
-Should have more than 2100dV @ 85x85km Kerbin orbit. Can take you to quite a few places.
-Not designed to get refueled, but if necessary, only fill up the 4 Mk1 LF tanks to ensure constant CoM. Or fill up all the tanks.
-Press 4 to deploy solar pannels and radiator to eliminate heat for better reentry safety.
-Rentery is quite forgiving, you can choose either a steep descend or longer aerobrake path. The X-88 remains fully controllable during the entire flight thanks to balanced and constant CoM.


The way I land it:
-Deorbit and set PE to ~40000m, not ABOVE the landing spot but somewhat FURTHER THAN it.
-Pitch to 45-90 degrees to do the aerobrake. The estimated landing spot comes closer in this progress.
-Pitch to ~30 degrees to "glide" and keep the estimated landing spot constant (more or less).
-Adjust when approaching the the target, use air-breathing RAPIERS if necessary.
-It can land nearly anywhere including in waters. Remember to deploy chute after touchdown. A pin-point landing needs practice and experience however.


100% stock, 115 parts, 46.4t.

Happy landings!