Tabletop Simulator

Tabletop Simulator

45 ratings
Tabletop Simulator: Frequently Asked Questions
By Baryonyx
Many new players on the Tabletop Simulator Forums repeatedly ask questions about the game because they are new to it, want to see if they should buy it or are just too lazy to use the search engine on the forum! (or it just doesn't return what they look for)

Therefore I decided to make this guide which can hopefully serve as a quick way to answer all these regular questions. I will try to keep it updated too.
   
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Introduction

Many new players on the Tabletop Simulator Forums repeatedly ask questions about the game because they are new to it, want to see if they should buy it or are just too lazy to use the search engine on the forum! (or it just doesn't return what they are looking for)

Therefore I decided to make this guide which can hopefully serve as a quick way to answer all these regular questions. I will try to keep it updated too.

If you have suggestions for new questions to answer or things to add to existing ones, feel free to leave a comment!





Why can I not buy a 4-pack when I already have the game?
Because this way steam wants to prevent people from hoarding 4-packs and selling the individual copies for more, making a profit. The developers of the game are not at fault here.

If you already have the game and want to buy a 4-pack for friends, send the money to one of them and let them buy the 4-pack.

You might be able to buy a 4-pack on other sites such as humble.

Other than that, you are out of luck.
Does this game have AI?
Short answer: No.


You are supposed to play with real people.

However: The singleplayer option is there so that you can prepare games or table layouts and save them to be able to load them easily when you and your friends have joined a room together.
There are also some games you can play by yourself, and that is not only Solitaire.
Some games have built in rules where dice rolls or cards tell you how to move pieces for an opponent.

Since the introduction of scripting, many games on the workshop use that to improve the flow of the game by automating certain repetitive processes such as moving pieces a set distance or putting cards to certain places.

A few workshop items also make use of an AI for games like UNO, using scripting. But these are very simple and not reliable. More like a proof of concept.




Are there dedicated servers?

Short answer: No.


You could leave a machine running to always keep a server open, but that's not really how you find games here. If you don't have friends to play with, you can open a room and wait for random people to join or look for open rooms to join. Many are private servers with password protection though.

There are many groups on Steam and Discord dedicated to a certain game. If you want to find people to play a certain game, go have a look for these groups.




Can you play DND with this?

Short answer: Yes.


There are several assets in the main game and a ton more on the workshop. People are frequently looking for players and there are many people frequently looking for groups to join. Look in the steam forums (Looking for players section) or find DnD groups on Steam or Discord.

There are also many other RPGs such as Star Wars, Stalker or Pokémon. Though there are less players for these.



How do I deal with trolls?
There are several ways to restrict players from causing harm.

These include going to Options > Permissions and uncheck anything you don't want random players to be able to do (such as flipping the table).
If you disable the ability to change color, only the host can give colors to players and therefore talk to them before to find out if they are actually looking for a game or just want to cause trouble.

But the best way is to not play with random people and instead build or join a community of mature players to play with.

Can I get a virus from this game? (via Tablet)
The ingame tablet is working like any other browser. So don't think the game is giving you any protection.

For further reading, see this thread:
https://steamhost.cn/steamcommunity_com/app/286160/discussions/0/618456760266302736/
Can I buy the game and then have players join my server without owning the game?
No. Everyone needs a copy to join your server.
The only other way is to use Steam Remote Play.
I have a mod with figures and a mod with a map. How do I combine the two?

Several ways to do this. You can save the miniatures to your chest by right clicking them and choosing save, then you open the map and access your saved objects from the menu at the top.

Or you open the miniature mod, select all you want to carry over, Ctrl+C to copy, then directly load the map mod (without going via main menu) and Ctrl+V to paste.

Or you open the map mod, then select the games window, navigate to the miniature mod, hover over the tile, press the 3 dots and select additive load. Be aware though that this way, they will appear exactly where they are on their own table, so that might be in the same place as parts of the map. So the minis might be thrown about or appear under the table or something else funny.

And finally, you could again go to the three dots as described above and instead click search, to show you all the content from the miniature mod, which you can then pull onto your map table. This is the way I recommend.
When I access a mod, objects do not load and I get a prompt to import things.
The game is not importing things, there are broken links in that asset.

Look at the console / chat window. In most cases, this means that the links have expired under which the objects were uploaded. To test, you can copy one of the links and paste them into a browser. If you get an error, then the link is broken and you should contact the mod author about it.
If the link is not broken (i.e. you get a download starting in the browser) then try to reload the table.
If that does not work, try to look up your error in the steam forums. If you do not find it, make a new thread and try to provide as much documentation to your problem as possible.
Does everyone in a room need a DLC?
No. Only the host needs it. Not one player in the room, it needs to be the host.
The workshop is full of copyrighted games! How does TTS still exist?! (Legality)
This is a mixture of several things. Firstly, Tabletop Simulator and the developer Berserk Games as such are not responsible for the Steam workshop, as it is made up of user-generated content. As workshop content is free, even sueing the people publishing things on it would seem like cracking a nut with a sledgehammer. There is nothing to gain, only to lose (in reputation, mostly).

That being said, workshop games are sometimes being taken down. Especially Steve Jackson Games is constantly taking down setups of Munchkin and also Memoir 44 and Ticket to Ride get taken down fast. Games Workshop does a purge about once a year it seems. But in the end, many others either do not care enough, appreciate the advertisement (many workshop publications do have official approvement of the original creators!) or maybe don't know about the game. Also, some use the TTS workshop as a means to get the game known among players and try to advertise their kickstarter campaigns this way.

Game developer CHRY has this to say:
Originally posted by CHRY:
The workshop is user generated content and for the most part we don't intervene with what our users upload to it. Naturally we do not endorse copyright/trademark/IP infringement, but as it is something that needs to be dealt with on a case by case basis the best we can usually do (and are actively working on) is bringing official content to our platform both in terms of DLC games and highlighting original creations from our community.

When you do upload something that you don't own the rights to the rights owner can and often will take action against it. Steam and most similar platforms really have quite strict policies against this and for very good reasons, distributing what isn't yours in ways that are not fair use is not good - you could pretty much call this piracy.

That said this is not us setting some sort of ground rules for the workshop - Steam/Valve have already set them with their extensive collection of ToS/EULA and workshop rules/guidelines that you've agreed to by using the platform. I do think it's important to clarify that subjective viewpoints about it being "free advertisement" are not valid justifications and will not help you when a DMCA/Takedown request is sent your way.
10 Comments
Baryonyx  [author] 12 Mar @ 8:31pm 
My earlier terrain maps like Rocky Coast are made like this: I first created a 2D texture including all main features such as hills, cliffs, rocks, water, etc. Then I imported that into Blender as a plane and modeled all the height differences onto that.

Considering Discord, we can do that. My name and avatar are the same there.
Baton 12 Mar @ 7:01pm 
Oh right, I should probably say what I am trying to do. I am attempting to create maps for my SCP tabletop campaign. I'm just seeking ways to make them faster while still maintaining good quality. It is proving quite difficult due to the lack of assets and broken links in many people's asset packs.

Also if you wish, I can help you figure out what is broken in your maps. It would probably be better and quicker to do so in discord though.
Baton 12 Mar @ 6:55pm 
Thank you got giving me some insight, but the maps that are broken are generally your BWM maps from what I have seen. The water textures on most is broken.

I do have another question for you though, and that is where you got or made your custom terrains. An example is your "Rocky Coast [BMW]" Map.
Baryonyx  [author] 10 Mar @ 7:03am 
And if you want to put something that is destroyed, like a wreck or even a ruined building, try to tell a story with it. Don't just place a wreck, but perhaps some bodies of the crew that tried to escape. Or if you have a ruined building, put some debris or a crater that tells what brought it down. Just always, keep in mind that things that happened must have a reason. That will breathe a lot of life into your maps.
Baryonyx  [author] 10 Mar @ 7:03am 
Baton, thanks for the praise. If there are any dead links in my maps, please post them in the comments of that map, so I can figure out what is broken and fix it. I do still try to keep them working.

Concerning mapping, the most important thing is that you first have a general idea of what you want to depict. Then do a survey across the workshop to find a board and major pieces of terrain that you want to use. Then save them all and arrange them on your board. Once you have the basic structure done, try to blend them in a bit by adding some plantlife or rocks where it makes sense.
Baton 9 Mar @ 8:52pm 
Hey, I love your maps! (Even though some are broken now days) But do you have any suggestions or ways to make maps look as good as yours other then work at it?
Baryonyx  [author] 31 May, 2024 @ 11:32am 
No, obviously not because that would defeat the purpose of the blocking function, wouldn't it?
sillybird 31 May, 2024 @ 10:38am 
can i unblock myslef from other people
Baryonyx  [author] 17 Oct, 2022 @ 9:07am 
Erik, that is what the cloud manager is for. You can find it at the top in the modding submenu.
Erik Taurus 17 Oct, 2022 @ 1:48am 
Thanks for this guide!
I found special interest in the copyright section.
Also about where the server is spawned.

I have a question though regarding the steam cloud, when uploading meshes, images etc.
Can I manage my files somehow, i.e. delete things I uploaded by mistake?