Torchlight II

Torchlight II

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Ampere (v.10)
   
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7 May, 2013 @ 2:40pm
21 May, 2013 @ 4:58pm
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Ampere (v.10)

In 1 collection by TheCrimsonSeas
Someone Else's Custom Classes
10 items
Description
Ampere, the unit of measure of the electric current, this class is meant as a powerful lighting based tanking class capable of powerful melee combat.

This class is still a WIP. I am still planning on finishing it at some point, but by schedule is pretty full right now, so I cannot offer any sort of timeline. I am aware that there are issues with this and some of my other classes (most notibly things dealing with the charge bar). However, I would still appreciate getting feedback about any broken aspects of the class.

I will eventually be making a modpack of all my classes.

Also, to those of you using Hellforger's Modpack, I do not know how often he updates that, so anything I do to this class may not reflect in the modpack right away (if ever...).

Please let me know if I broke anything in making this class.

Completed class builds:
- Ampere: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=143833454
- Chrono: Shifter https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=143725455
- Elemental: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=143970750
- Flamma: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=144010462
- Grand: Master https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=145993881
- Isaz: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=145747497
- Shade: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=146836011
- Shinobi: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=146675740
- Umbra: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=146542244

WIP class builds:
- Guardian (Healer/Tank)
- Triumvir (Rogue/Mage/Tank variable class)

Modpacks:
- Community Class Modpack by Hellforger: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=139113849

If you would like a class built, I may be able to create one, just give me an idea of what you would want (specific skills or general idea).
23 Comments
TheCrimsonSeas  [author] 7 Aug, 2014 @ 2:15pm 
I am no longer working on any of my classes...real life got in the way, unfortunately. However, check out HaknslashClasses+!, as far as I know he is using all of my classes, but I don't know the status of his project
Phyrexis 7 Aug, 2014 @ 11:42am 
Any chance of you making a giant pack of all of your custom classes? I like them very much, but due to the 10 mods at a time it kinda stinks to have to pick and choose. Very well done class, I would love a true rogue class!
Thanks!
SamuKing 31 Jan, 2014 @ 1:19pm 
Muito bom =D very good
TheCrimsonSeas  [author] 7 Aug, 2013 @ 1:57pm 
right now it is only at level one. plan to eventually add more versions of the weapons and armor
Fireheart 7 Aug, 2013 @ 6:06am 
Ampere's Greatsword looks awesome, but so far, I'm only seeing it spawn at level 1. Does it get better? Will I be able to transmute it into a more potent weapon?
Steven Senegal 30 Jul, 2013 @ 9:54am 
this is so broken
Vadamaar 28 Jul, 2013 @ 7:19pm 
The class is supposed to use the Engineer charge bar, but instead uses the Embermage charge bar - making the Engineer lightning skills this class uses worthless. Lightning is, for better or worse, my favorite element, but it doesn't make this class very appealing to me. I played for serveral hours - overall quite unhappy. Just my opinion though - you still may like it!
Ender 5 Jul, 2013 @ 8:32pm 
Could you make a dual pistol engineer class? something that summons mechines like the the engi but dual weilds pistols? str/stm class with heavy armor. thx for reading.
benny 2 Jul, 2013 @ 4:38am 
Could you include the weapon/armor into the game that the class first started off with?
Krios 17 Jun, 2013 @ 3:36am 
I think there's a problem with the overload ability. It uses all charges correctly as stated, unless you have a full charge meter. When you do, the charge meter simply refills instantaneously and only drops again after combat. Hope you can fix this, since this seems to be a very promising mod. Thank you.