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Isn't it self explaining that a large map with slow time enabled must not load a mod with needs for small maps without slow time? At least I would think so...
There is no way to put all these different mods into one, since they need to change the same needs definitions according to what's loaded. If I could have made just one mod which does it all and finds out which needs to use, then that would have been released, instead of separate mods.