Arma 3
113 ratings
Max_Cops_and_Robbers
   
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Data Type: Mod
Tags: Tag Review
File Size
Posted
Updated
99.208 MB
26 Jul, 2018 @ 1:40pm
11 Aug, 2018 @ 9:24am
2 Change Notes ( view )

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Max_Cops_and_Robbers

Description




MAX_COPS AND ROBBERS MOD by Maxjoiner
This Mod adds two new factions: Police and Robbers.
Police are Indipendent so green. Robbers are Opfor so red.
The Police Faction has 20 vehicles and 14 Units, The Robbers Faction has 2 vehicles and 7 Units.
Please Help Me, Subscribe at my Youtube Channel:
https://www.youtube.com/user/maxjoiner
My Patreon:
https://www.patreon.com/maxjoiner
31 Comments
Maxjoiner  [author] 28 Aug, 2023 @ 9:02am 
This my mod is very old, watch inside my workshop I did another Police Mod much better
22JUAN22 24 Aug, 2023 @ 12:40am 
also, sorry to bother you again, but is there any way to turn the sirens on via init?
22JUAN22 24 Aug, 2023 @ 12:39am 
Whenever i spawn a police car, i get a error box. I think it's related to the siren. The box stays there permanently.
Maxjoiner  [author] 13 Aug, 2023 @ 9:20pm 
What do you mean? Explain better the issue
22JUAN22 13 Aug, 2023 @ 7:31pm 
A box shows up permanently when using the cars, any way to fix?
Maxjoiner  [author] 4 Jun, 2023 @ 4:43am 
Thanks mate :steammocking:
Antek033 4 Jun, 2023 @ 3:46am 
Your mods is so cool
Maxjoiner  [author] 3 Jul, 2022 @ 8:40am 
It's an old mod it uses an old composition system, the bug could be for this reason
FoulestGuide 3 Jul, 2022 @ 8:20am 
when i use my mod list the police cars spawn with an antenna like thing
but when i set it as no mods they spawn normally. if anyone knows what mod could have caused it pls tell me
Maxjoiner  [author] 5 May, 2022 @ 10:55pm 
Watch inside my workshop, I also did other police mod with new 3D police cars:steammocking:
Thanks for your comment