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The Seven Hells Hunger- A guide to Doom
By slaberdab
I decided to take a different approach to Doom, trying to work him in with the current meta that forces carries to fight in teamfights quite a bit earlier instead of freefarming for 60+ minutes. This is why I tend to go a build that comes into effect much earlier than the "rushing radiance" builds. This build focuses on making Doom an EXTREMELTY mobile powerhouse with a strong presence in the mid-game and a VERY strong presence in the late-game. Any constructive critisism on the build is more than welcome.
   
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