Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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[AAA Generals Submod] Marian-Style Uniforms For Grand Campaign
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Tags: mod, Graphical
File Size
Posted
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1.358 MB
5 Aug, 2018 @ 6:03pm
4 Dec, 2019 @ 8:22am
6 Change Notes ( view )

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[AAA Generals Submod] Marian-Style Uniforms For Grand Campaign

Description
Screw this new launcher - it deleted the long, detailed text description I gave this mod!

Basically, this mod gives only the Marian-style uniforms (as seen in the Caesar in Gaul and Imperator Augustus campaigns the Roman factions) to the Grand Campaign when you use the "AAA Generals: Rome" mod.

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Popular Discussions View All (1)
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5 Nov, 2018 @ 1:25am
download link?
Kozak23
60 Comments
Alexiel 12 Apr @ 4:02am 
@Benjin Sorry, English and I don't get along. That was the question. Thanks for explaining it to me. I'll add the submods when the time comes. :lunar2020gigglemonkey:
Benjin  [author] 11 Apr @ 3:57pm 
@Alexiel
If I understand your question correctly, you're asking whether or not the AAA Roman general's appearances will change if you hit the Marian Reformation (vanilla or DeI) without this submod? The answer is no - it's impossible to change a character's appearance via a change in technology. That is why I made this submod, so that when people do hit that technology, they can change the appearance of their generals by exiting the game, loading this mod and entering the game again to simulate something like that.
Alexiel 11 Apr @ 2:10pm 
Let's say this mod makes it so that Roman generals have Marian Reformation gear from the start, right? That is, without this mod in the Grand Campaign, even if you achieve Marian Reformation (I'm on DeI), will they still always use the same style of AAA Generals?
Benjin  [author] 6 Feb @ 7:33am 
@tzartzarevich777
Yep, it is save compatible.
tzartzarevich777 6 Feb @ 6:44am 
Is this save compatable? Sorry for asking.
Benjin  [author] 12 Jan @ 9:32am 
@jacobgodfrey
Do you have AAA: Generals - Romans enabled below this mod in the mod load order? That should make this mod work.

As for bareheaded-ness in AAA: Generals, that's because your generals are rank 1. They start off that way and - upon attaining rank 2 - get their first helmet. Their helmet from there on out will be replaced with better versions as they attain a higher rank.
Drax70 22 Nov, 2024 @ 5:29am 
@Switching Doom
Why, did you notice any bugs?
Switching Doom 21 Nov, 2024 @ 1:28pm 
update...?
thiago_10011 21 Sep, 2023 @ 9:03pm 
our mod is incredible, it's a shame that the city commanders don't have the same skin as they appear on the campaign map, it would be more timely, because only the generals appear with their skins
Karnak 23 Oct, 2021 @ 10:10am 
Can you do the same for corinthians helmet for Sparta ?