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If I understand your question correctly, you're asking whether or not the AAA Roman general's appearances will change if you hit the Marian Reformation (vanilla or DeI) without this submod? The answer is no - it's impossible to change a character's appearance via a change in technology. That is why I made this submod, so that when people do hit that technology, they can change the appearance of their generals by exiting the game, loading this mod and entering the game again to simulate something like that.
Yep, it is save compatible.
Do you have AAA: Generals - Romans enabled below this mod in the mod load order? That should make this mod work.
As for bareheaded-ness in AAA: Generals, that's because your generals are rank 1. They start off that way and - upon attaining rank 2 - get their first helmet. Their helmet from there on out will be replaced with better versions as they attain a higher rank.
Why, did you notice any bugs?