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The MP scaling is 1 player, 2 player, and 3+ players, being 100%, 150% and ~220% scaling, and apparently, dropping back down to 1 player can scale the health back down, although I've never had this happen personally so, can't vouch for it.
Capture is usually better, but no it doesnt get you all the "Carve" Rewards. A simple check to the monster logbook thats in game proves this.... Mantle,Plates, and Gems are a big one that usually do not get from capture.
The game does have multiplayer scaling...... its Coop (2 people) and 3-4. Simple Google search can show you this and provide tons of evidence.
There are other stuff I disagree with, but thats based on opinion.
For anyone part of the "Back to World" Campaign, please completely ignore their wrong information on Capturing and Scaling.