Sid Meier's Civilization VI

Sid Meier's Civilization VI

58 ratings
Faster Governors
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
1.147 KB
15 Aug, 2018 @ 5:50am
31 Jul, 2023 @ 12:09pm
5 Change Notes ( view )
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Faster Governors

Description
This mod hastens time for Governors to take place. Useful for those who like micromanagement and dislike inconsistencies (Victor).

All governors now take 3 turns to establish.

Gathering Storm compatible.
24 Comments
borgheshia 9 Feb, 2022 @ 1:56pm 
what is this line puropose please ?
SELECT * FROM GlobalParameters;
borgheshia 9 Feb, 2022 @ 1:54pm 
hi !
database.log : [Configuration] ERROR: no such table: GlobalParameters
why ???
Skalpi 27 Dec, 2020 @ 6:37pm 
no prob i try when i start a new game... But thanks & respekt for your work...
weraptor  [author] 27 Dec, 2020 @ 1:56pm 
no idea
Skalpi 27 Dec, 2020 @ 1:37pm 
Hello, is this helpfull Mod compatible with more governors Mod?
Moyocoya 19 Feb, 2019 @ 6:30am 
Thanks for having updated your mod !
weraptor  [author] 16 Feb, 2019 @ 9:58am 
Sweet
Luke ✞ Jesus Saves ✞ 16 Feb, 2019 @ 6:46am 
Thanks for the update. Allow me to add your mod to this collection, I made some MODs for changing number of turns for governor transition: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1657370661 (0/1/3/10 turns)
weraptor  [author] 16 Feb, 2019 @ 3:29am 
Great find, many thanks.
Luke ✞ Jesus Saves ✞ 16 Feb, 2019 @ 2:00am 
Ok, I have found the problem. It is because GS is overriding your database changes. I have fixed it by adding Priority to the UpdateDatabase action:

<Properties>
<LoadOrder>125</LoadOrder>
</Properties>