Total War: WARHAMMER II

Total War: WARHAMMER II

63 ratings
Friendly Fire Galore
   
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Tags: mod, Battle
File Size
Posted
Updated
150.219 KB
31 Aug, 2018 @ 7:55pm
3 Feb, 2021 @ 7:54pm
7 Change Notes ( view )

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Friendly Fire Galore

Description
"I hate that I can't just fire into my own troops."

"Ummm...if you do that you're going to kill a bunch of innocent dwarves...."

"I really don't care. If I want to kill my own troops I should be able to kill them."

Here you go Ben.

This mod removes obstruction entirely as far as I've seen so you can now mercilessly fire volleys into your own troops.

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CREDITS
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Thank you to jAsOn for creating the framework for this to work.

Thank you to Salty for complaining about not being able to kill your own troops

Thank you to Zumito for creating the disturbing depiction of Salty as seen in the artwork
27 Comments
Pokesus 22 May, 2023 @ 9:59am 
This mod is 100% made for skavens.
Chera 4 Jan, 2022 @ 2:14am 
After using the mod for a while, I can confirm XIII07's report. For some reason, some units (esp. Quarrelers in my dwarf-heavy tests) basically refuse to shoot sometimes, even if there is no obstruction whatsoever. I compared it with the friendly fire mod by ClayChuang and with that one, the units don't give a single fart if there's something in front of them or not. Not sure what's different between the mods.
XIII07 14 Mar, 2021 @ 2:45pm 
Sorry. But after using your mod for like quite a few days, there seems to be an issue with ranged units not shooting much at all (like only 30% or less of thunderers would shoot when watching them closely in combat). This would happen even with free sight on the enemy and no obstruction at all inbetween.

Me and a friend noticed that our ranged units would get 10 kills max in a battle with your mod, and without your mod, 50 kills+. Seemed to happen with mainly gunner units from all the gun-using factions. I'm using a different friendly fire mod now and have 0 issues now. You gotta fix that :S
Dewrill 21 Feb, 2021 @ 12:10pm 
Its my #1 must have Mod.

played a lot fo melee factions lately so i didnt notice it is mising. but the moment i had ranged units i noticed "why are you idiots not shooting?!" "we could hit our own men sir!" "FUCK OUR MEN!"

nur durthu can Nuke his modded spells right into his treekin if he so wishes :3

and my Dawi-Zar can mow down enemy and slaves alike.
Un Poisson Rouge  [author] 4 Feb, 2021 @ 5:48am 
@Fraustea I'm glad it's working for you - enjoy :)
Unown B 3 Feb, 2021 @ 10:07pm 
Oh yeah you did it, it works now! Nothing quite like watching 12 ratling gunners destroy the enemy infantry and skavenslaves at the same time. Thank you so much for fixing this mod :) My friend and I were starting our skaven playthrough tomorrow and this is gonna make everything so much better.
Un Poisson Rouge  [author] 3 Feb, 2021 @ 7:55pm 
@Fraustea I had to make a fix - can you try now? Thanks!
Unown B 3 Feb, 2021 @ 5:14pm 
It isn't functional anymore at least not to the way that I remember from it. I remember using it awhile back and gunning my little skavenslaves down along with the enemy. Now it's back to the usual where my guys barely fire with doing an extensive setup to allow them direct fire from behind since ratling gunners have a straight firing arc iirc

Thank you for taking the time to look into it! This is one that I almost require in my arsenal for a clan skryre playthrough :)
Un Poisson Rouge  [author] 3 Feb, 2021 @ 12:13pm 
@Fraustea - Do you know if this is not working? I would think it should still be functional - please let me know if it needs an actual update or just an update to get the launcher to stop complaining :)

Thanks!
Unown B 31 Jan, 2021 @ 4:42am 
I miss this mod cause I could play ikit and treat my skavenslaves like straight fodder. Now my ratling gunners just stand there and refuse to fire upon the enemy cause skavenslave steve might get hit