XCOM 2
63 ratings
Necromunda Mohawk
   
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File Size
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34.907 MB
5 Sep, 2018 @ 2:19pm
22 Oct, 2019 @ 12:33pm
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Necromunda Mohawk

Description
This mod is the result of a 5 part tutorial series on modding.
What you see is what you get. The mod contains only the one metal Mohawk inspired by Games Workshop's Necromunda, so all the credit/rigths goes to them.

The gun (agripinaa) is now released
It's only available for males at the moment and I don't plan on updating this mod any time soon.
The top ridge and the sides are individually colourable.

Kudos to the Tommy Trials Discord server[discord.gg], without which I would not have been able to finish the tutorial and thus this mod. And many thanks to Σ3245, IronGroinPie/Blackbladder and all the other big guys for the help too.

*** mod folder: 1504358032 ***
***tags: soldier customization, 40k, warhammer, warhammer 40k, warhammer 40000, necromunda, hats, helmets, hat, helmet***

19 Comments
Varric 12 Aug, 2021 @ 3:16pm 
If you're seeing the mohawk on civvies, like scientists, try the following. Go to this mod's XComContent file, find each instance of "bCanUseOnCivilian=true" and change "true" to "false" (minus the quotations, of course).
KommissarFrank 27 Mar, 2020 @ 7:15pm 
Dude, this game needs more Necromunda mods
Count Zer0 23 Jan, 2020 @ 8:38pm 
I liked the idea for a few themed troopers. Unfortunately, almost every single scientist and engineer I got decided to wear one of these which just looked silly..
Morrtanius 23 Oct, 2019 @ 8:44am 
@Roknar - it works! Thank you so much!
Roknar  [author] 22 Oct, 2019 @ 12:34pm 
@Morrtanius
try again now
Morrtanius 21 Oct, 2019 @ 10:20am 
Can we also have the mohawk on lower and upper face props to mix with different helmets?
Roknar  [author] 13 Nov, 2018 @ 1:49pm 
Wait about 15 minutes :P
Major Dude 13 Nov, 2018 @ 1:07pm 
hey what do you have to do to get the weapon mod agripinaa?
Shaggoth (Ищезаяц) 7 Sep, 2018 @ 8:28pm 
so now i kinda can make yondu in xcom2, thanks :)
Roknar  [author] 7 Sep, 2018 @ 9:31am 
RIP english language