Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

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AWESOBERT
   
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Description
Awesome World Evolution Serious Overhaul Beyond Earth Rising Tide (AWESO-BERT); A collection of mods from my favorite modulators and authors to offer different gamplay. In this collection the gameplay is mostly of building and city management with alot tech choices and more as well Up from EdBert , NeoBert , Awesobert , Lux , and Ecobert and other collections with a mix. collections. U may or will not be able to build farms , mines ,or generators untill required tech is research. The Gampeplay may be challenging as aliens are strong with alien frenzy on it will be more interesting " why so serious ? " lol

note: There maybe a choices as my collections may offer a foot guide. Example improved Terrian mod and Improved satelites mod won't work with awesome gaia biome / new earth mods , EdBert/EgBert vs NeolBert/NeoBert collections. This Collection is so far stable but with so many mods can still crash a game.

From Modulator author Gaia quote referance: "If you experience strange behaviour or even crashes with the new version, please delete all files in Documents\My Games\Sid Meier's Civilization Beyond Earth\cache (it is safe to do so and no backup is needed), and then start a fresh game and it should all be working fine."

Other note Ctrl/alt/delete and close program in task manager if won't respond, verify cache , reinstall /uninstall game , or press windows key and restart computer.

From Modulator author Ryika quote referance " IMPORTANT: The Devs have STILL not fixed the bug that messes up unit action buttons. To prevent this, you have to acvitate all the mods you want to use, then hit 'Next' and let the game configure the Game Files. Then Hit Esc and let it configure the Game Files a second time. It will then work properly for the Rest of the Session."

Also the bigger the map and the more the players can lag and create problems if your computer dose not have beef.
To what Hopefully gets it working for u , good luck and good gaming. 8)

Note: 32 mods has been before highest i went for a collection , tried for 37 but seem ok till minor unstable point hit , so am was gonna go with 33(was 35) max limit. Beyond Earth is not like Civilization V in which i subscribed 500 mods under windows xp , thou nowadays 300 somewhat under windows 10. Also water civilizations may disrupt certain games , read gaia biome map mod and newearth mod :(possibles). Now 27 for best stability.

Note from Modulator/author Gaia:"If you still experience strange behaviour or even crashes with the new version, please delete all files in Documents\My Games\Sid Meier's Civilization Beyond Earth\cache (it is safe to do so and no backup is needed), and then start a fresh game and it should all be working fine."

After so much Needles in a hay sack and testing pretty much final to best i can it. (10/2/2020) Still a good one(collection) , on note Ai on teams can be a real pricky.
Items (20)
Awesome Loadout
Created by Ryika
A complete Loadout Overhaul. This mod only works with the Rising Tide DLC. If you don't own Rising Tide, use the Classic Version instead! Existing Options have been rebalanced and a lot of new options have been introduced. In total this mod currently has: ...
Awesome Affinities
Created by Ryika
Overhauls Affinity Bonuses to make them feel more interesting and unique. This mod only works with the Rising Tide DLC. If you don't own Rising Tide, use this Version instead. NOTE: Pictures above are from the Pre-Rising Tide Version. _____________________...
Awesome Pods and Ruins
Created by Ryika
Overhauls Resource Pods and Ruins. This mod only works with the Rising Tide DLC. If you don't own Rising Tide, use the Classic Version instead! ______________________________________________________________________________ Ruins: - New Bonuses have been ad...
Awesome Stations
Created by Ryika
A Mod that overhauls Stations and introduces Station Artifacts. This mod only works with the Rising Tide DLC. If you don't own Rising Tide use this Version instead! A lot of Changes have been made for Rising Tide, please read the description below! Also, d...
Awesome Wonders
Created by Ryika
Overhauls the Wonders that can be unlocked in the tech tree. This mod only works with the Rising Tide DLC. If you don't own Rising Tide, use the Classic Version instead. ______________________________________________________________ IMPORTANT: The Devs hav...
Awesome Sponsors
Created by Ryika
Overhauls Sponsors and makes them more interesting and distinct to play with. This mod only works with the Rising Tide DLC. It works with Rising Tide and Rising Tide Only. If you don't own Rising Tide use this classic version instead. _____________________...
Awesome Biomes - Gaia
Created by Ryika
This mod adds a new Biome to the game. Only Works with Rising Tide. This mod is compatible with the Codex Overhaul Mod. Gaia is a fertile world in its prime and features sandy deserts, dry plains and lush grasslands on a somewhat pastel'ish color pallete t...
Map - New Earth
Created by Ryika
Adds three oddly familiar-looking maps to the game. Works with all versions of the game. THIS is most certainly not what the colonists expected when they left Old Earth and began their journey towards a new home! They have arrived at a planet so incredibly...
Building Quests Trigger Instantly
Created by Ryika
A mod that guarantees Building Quests trigger the turn after they are built. ______________________________________________________________________________ v3: - Updated for Rising Tide; does not work with the Base Version of the game. ____________________...
(RT) Social Engineering - A Culture and Virtue Overhaul
Created by lilgamefreek
http://i.imgur.com/VLPGyVr.jpg "Social Engineering" is a revamp of Beyond Earth's Culture and Virtue system, making the virtues you choose descriptive of your state and affect your diplomatic relationship with others. Virtues are separated among 12 Social ...
Specialist Groups
Created by Ryika
A small mod that adds variety in city development by introducing a think called "Specialist Groups". Works with all versions of the game. This rather small Mod adds specialist groups to the game. What are "specialist groups"? Well. Specialist groups are wh...
Building - Thermal Heater
Created by Ryika
This mod adds the Thermal Heater to the game - a building that adds additional Food and Production to Snow and Tundra Tiles to make inhabiting these areas easier. Works with both, the Classic Version of the game as well as Rising Tide. It yields: + 2 Food ...
Dome Exchange to Farm
Created by Alterd-Rushnano
This mod Dome and Farm Exchange each other. It may be a point of difference - but it's odd that it is possible to cultivate wheat and tomatoes on the old earth as soon as some of them land on an alien planet. This mod will make a big difference in the earl...
Small Resource Icons
Created by Ryika
A tiny Mod that replaces the original Resource Icons (64x64) with smaller ones (45x45). Only works with Rising Tide. If you don't own Rising Tide, use this Version instead. ______________________________________________________________________________ Not ...
Grow Plants and Plant Resources
Created by Ryika
Allows players to generate Resources directly. Works with both, the Classic Version of the game and Rising Tide. ______________________________________________________________________________ IMPORTANT: The Devs have STILL not fixed the bug that messes up ...
Explorer Upgrades
Created by Snake
Adds two tiers of upgrades to the explorer unit to improve survivability and late-game usefulness. (Rising Tide only) Tier 1 (Seeker) - Any Affinity Level 2 +1 Movement, +4 Strength +30% when attacking OR +20% when defending Tier 2 (Commando) - Supremacy L...
Orbital Upgrades
Created by Alterd-Rushnano
Adds two tiers of upgrades to the Orbital unit to improve Orbital bombardment and Affinity Specialization. (Rising Tide only) https://i.imgur.com/eG1iBWt.jpg?1 This mod meets your craving for Orbital bombardment. This mode allows you to upgrade both types ...
Submarines Ignore Borders
Created by Alterd-Rushnano
A simple mod that allows Submarine to enter enemy territory without requesting open borders first. To this feature, your submarine will be very useful for scouting enemy territory against other naval units - especially Aquatic City. It is only a minor chan...
Immersive Armies
Created by Ryika
A Mod that updates and rescales most units in the game. This mod has been updated for Rising Tide. It works with Rising Tide and Rising Tide Only. If you don't own Rising Tide use this version instead. ______________________________________________________...
Affinity Terraforming
Created by Alterd-Rushnano
*This mod will diversify the later improvements in the game, Implement a new type of hovering worker. *And Thanks to Ryika. Info So far you have been forced to build Terrascape, even if you do not follow Purity. This mod removes such contradictions. Now th...
Linked collections (12)
The Awesome Collection
Contains 8 items
ED-BERT
Contains 15 items
NEO-BERT
Contains 22 items
ACEDOBERT
Contains 26 items
EG-BERT
Contains 12 items
NEOL-BERT
Contains 24 items
AL-BERT
Contains 17 items
Blujay's Picks (CivBE:RT)
Contains 19 items
All Mods I Use
Contains 22 items
Mods
Contains 18 items
In 2 collections by Venusaisha
ACEDOBERT
26 items
XOR-BERT
26 items