Divinity: Original Sin 2

Divinity: Original Sin 2

117 hodnocení
No Source Cost
   
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Type: Add-on
Game Mode: Story
Velikost souboru
Přidáno
Aktualizováno
40.571 KB
8. zář. 2018 v 4.36
11. zář. 2018 v 4.58
Poznámky ke změnám (2) – zobrazit

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No Source Cost

Popis
I recommend using this version instead: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1515353629




Simply removes the source cost on all skills for those that find source annoying to deal with.

Enemy skills are ignored.




Another option, Resting Restores Source:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1506608805
Počet komentářů: 12
CycleCyber 7. čvc. 2021 v 9.21 
This is not working for the odinscore mods... or other skill mods. Can u make that happen? I mean at least give us source slot cheat please. I dont know to open slots for my source.
SpiralD 29. dub. 2021 v 18.23 
This should be useful for the Treasure battle training mod
as the enemies are just spamming source skills.
Now i can get some revenge :steamsalty:
SinfulAngel 26. říj. 2020 v 16.01 
@Barinos
Isn't source magic like...kinda tedious?
ankommen 7. srp. 2019 v 20.51 
wow,l really need it.awesome!
Barinos 16. čvc. 2019 v 0.16 
Isn't this mod like...kinda op?
SimranZenov  [autor] 17. zář. 2018 v 4.28 
@LittleViktor
Here is that mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1515353629
Sorry it took so long. I've been really busy lately.
The Little Victor 12. zář. 2018 v 20.35 
Wow, thanks @SimranZenov! I'll be waiting for it!
SimranZenov  [autor] 12. zář. 2018 v 18.15 
@LittleViktor
Yep, that's definitely possible. I'll make a scripted version as soon as I find some time.
The Little Victor 12. zář. 2018 v 6.36 
Quick question: mods like this have to edit skills (which is a lot of edits, and incompatibilities), correct? It also means custom classes are unnafected. Would it be possible instead to make a mod where source is always full, never depletes? The lore would be: "it's not a point system, people who are touched by source are touched by source, period."
WarchiefServant 8. zář. 2018 v 7.00 
Personally, as someone who's come from the first game where Source wasn't a point system I love this type of mod. Story-wise and game-wise it doesn't make sense Source has a point sytem. The fact that I couldn't use "Source" magic as opposed to "normal" magic really didn't make sense to me. I'm walking around as Fane with my Source collar on, I can still deal strong magic damage. I get that "Source" magic is just "normal" magic but on steroids, I just find it lazy writing.