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Silts Passive Cooler
   
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Mod, 1.0
File Size
Posted
Updated
673.122 KB
12 Sep, 2018 @ 8:55am
12 Nov, 2018 @ 10:01am
5 Change Notes ( view )

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Silts Passive Cooler

Description
Changes the passive cooler to be powered by real water.
Works best together with NWNL.

Features
Water Spot
- New crafting station, used to gather water
Passive Cooler
- Refuel with water
- Forbidable
- Higher tier coolers works faster, more efficient and to a cooler min temperature.
- Speed lower than the vanilla passive cooler (Tier-1 is 3, Tier-2 is 2 and Tier-3 is 1 times slower)
- Build with wood or stone
- The cloth inside the cooler is soaked with water, to maximize evaporation area
NWNL
- If you use NWNL, the water system will be overritten by NWNL
- higher tier coolers require better water quality

Future Plans
- Better compatibility with Dubs Bad Hygiene

Compatibility
- Anything that doesn't change the Passive Cooler directly
- Error message when using with VGP Vegetable Garden. Still works together.
- Version Error can be Ignored

Installing/Uninstalling
Safe to add and remove at any time

No longer being maintained
I haven't played RimWorld for a while and my mods are thus no longer updated. I might do so in the future.
If anyone wants to take over this mod, feel free to do so. Just credit me and leave a comment here, so I can link it as well.

Nevertheless, this mod should still work fine as it is.


Please rate and give Feedback!
25 Comments
solFlare 6 Jul, 2021 @ 8:09am 
confirmed still works flawlessly with 1.2. There will be warning when you open the game but otherwise it works perfectly.

Thank you very much, Silt.
Tablenack 17 Mar, 2019 @ 4:56am 
again what the diffrence betwin the 1 with cloth and the 1 with out beside 1 require more wood the other 1 require cloth ? can the cloth freez food or somthing ?
brightsideguy 31 Jan, 2019 @ 3:49pm 
Ahead of time, I'll note that I'm running a lot of mods. That said.

Has anyone had an issue where adding this mod disables dubs hygiene's aspect of drinking water from wells / shallow water on the map? Not right away, but once you setup a waterspot and collect water.
Tablenack 27 Dec, 2018 @ 10:16am 
now it work :D i think a nother mod was screwing with it how ever now i get 2 passive cooler 1 with cloth the other with out ? .... what the diffrence ? -_-'
AmbiguousMonk 24 Dec, 2018 @ 4:44pm 
Update: I've fixed the issue just by shuffling around my load order. Turns out I had Silts Passive Cooler load before No Water, No Life and that was the issue
Tablenack 11 Dec, 2018 @ 6:20am 
it been updated wrong has to be fix -_-'
AmbiguousMonk 10 Dec, 2018 @ 7:39pm 
Every time a build a passive cooler, it seems to disappear instantly. I'm also using NWNL. Do these have to be in a specific load order or am I doing something else wrong?
Tablenack 21 Nov, 2018 @ 6:48pm 
mate i got isu :'( {LINK REMOVED} @Silt
Asiltic  [author] 12 Nov, 2018 @ 10:02am 
Update is out
Other_Olly 12 Nov, 2018 @ 9:10am 
Okay. Cool.