Never Split the Party

Never Split the Party

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The six classes - descriptions, statistics and differences
By Leberwurst
The six classes - descriptions, statistics, attributes and differences
   
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Tabular representation of the basic attributes:
More detailed start item descriptions:
  • The Fighter - none

  • The Cleric (Regeneration) Reusable Heal: Heals 1 heart when used. Recharges in 4 rooms.

  • The Rogue (Shadowy Trick) Spawns 1 to 3 Coins: Recharges in 3 rooms.

  • The Mage ( Lightning) Damages All Enemies: Deals 30 Damage when used. Recharges in 5 rooms.
  • The Mage (Mana Stone) Reusable Items Recharge Faster: Reusable Items recharge twice as fast.

  • The Ranger (Pierce) Piercing Attacks: Your weapon projectiles fly through walls and enemies and make multidamage.

  • The Mercenary (Mercenary) Coins Add Damage: Damage increased for each coin collected.
Summary:
The Fighter:
A well balanced class but without special features.

The Cleric:
Focused on defense and healing. He starts with high health and can heal himself.

The Rogue:
He moves really fast, gets free money all the time and all other stats are also above average.

The Mage:
Weak defense (lowest health) but very strong damage output. Unfortunately with a low shot range.

The Ranger:
He Has high fire rate and pierce. That's why very large damage can be done to large groups of enemies.

The Mercenary:
Coins makes him strong. That means the more coins he has in the inventory, the more damage he will do. His other attributes are unfortunately modest.
5 Comments
Kittenpox 23 Feb, 2019 @ 4:21pm 
Handy guide!
Would like to see updates for the Beastmaster, Paladin, and Lancer. :-)
богатый 24 Jan, 2019 @ 10:15pm 
thx
Hattori 083T75-G9HA7R 24 Nov, 2018 @ 5:04pm 
Also Warrior and Cleric are the only avaible on start, rest classes are premium and there will be even more ;)
CORINGA157 5 Nov, 2018 @ 2:12pm 
.
Gnomechewer 27 Sep, 2018 @ 9:46pm 
Thanks :thumbsup: