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order: meteors (cheapest to most expensive), skim, hologram+ your skim back, repeat.
If you really want that 1 turn infinity, you need to keep the base relic to start with 1 orb. You also need to avoid adding orb slots. Finally, you need to start with a Fusion+ and then alternate with a Zap+ during the entire fight.
It's also possible to have both Skim and Coolheaded+ along with Fusion+ and Zap+ BUT you need Fission+ if you want a 1 turn infinity. It's an harder to manage combo and also longer because of the ice dealing no damages.
Hopefully this can help someone.