Space Engineers

Space Engineers

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Faction Safe Zone Config Guide
By Kamikaze
   
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Below are the chat commands any admin can run to change config values:
enableSafeZones - default true, allows safe zones to spawn.
/config.enablesafezones.true (or false)

checkEnemyGrids - default true, whether or not to check enemy grids nearby so to prevent safe zones from spawning if an attack is happening and player tries to log off.
/config.checkenemygrid.true (or false)

distanceCheckEnemyGrids - default 800m, the distance that is checked starting from the center of the zone. 800 because that is default turret range.
/config.distancecheckenemygrids.800 (or any whole number value)

tellFactionsZonesEligibility - default true, allows chat zones eligibility. This chat command can be ran by any faction player and will tell the whole faction via chat if there any grids within their faction that will NOT be covered by a safe zone and why. Use /checkzones in global chat.
/config.tellfactionszoneseligibility.true (or false)

zoneEligibilityCooldown - default 60 seconds, time the faction has to wait before the zone eligibility command can be ran again. To prevent spamming.
/config.zoneeligibilitycooldown.60 (or any whole number value)

checkGridsWithPower - default true, whether or not to include grids with power that will be included in a safe zone.
/config.checkgridswithpower.true (or false)

delaySafeZoneAdd- default 60 seconds, time delay that is triggered when all memebers of a faction goes offline before a safe zone is spawned.
/config.delaysafezoneadd.60 (or any whole number value)

delaySafeZoneRemove - default 60 seconds, time delay that is triggered by the 1st faction member to goes ONLINE before a safe zone is removed.
/config.delaysafezoneremove.60 (or any whole number value)

omitGridsLessThan - default 30 blocks, the amount of blocks a grid has to be considered to be included in a safe zone.
/config.omitgridslessthan.30 (or any whole number value)

convertLargeShipstoStations - default false, when set to true this feature will set all faction owned large ships to stations whenever a faction goes offline.
/config.convertlargeshipstostations.true (or false)

disableTimers - default false, when set to true this will turn all timers owned by the offline faction to 'off'.
/config.disabletimers.true (or false)

disablePrograms - default false, when set to true this will turn all program blocks owned by the offline faction to 'off'.
/config.disableprograms.true (or false)

disableShipTools - default false, when set to true this will turn all ship grinders, welders, drills owned by the offline faction to 'off'.
/config.disableshiptools.true (or false)

disableProjections - default false, when set to true this will turn all projectors owned by the offline faction to 'off'.
/config.disableprojections.true (or false)

disableTurretIdle - default false, when set to true this will turn all turrets idle movements owned by the offline faction to 'off'.
/config.disableturretidle.true (or false)

disableSpotLights - default false, when set to true this will turn all spotlights owned by the offline faction to 'off'.
/config.disablespotlights.true (or false)

enableFactionAlerts - default false, when true this will alert all faction memeber that are not within the (factionFurtherThan) value from a grid and said grids get attacked.
/config.enablefactionalerts.true (or false)

factionFurtherThan - default 2000, the distance in meters of every faction member has to be before grid is considered to be alerted.
/config.factionfurtherthan.2000 (of any whole number value)

enemyCloserThan - default 5000, the distance any enemy player/grid has to be before a grid is considered to be alerted.
/config.enemycloserthan.5000 (or any whole number value)

enableChatCutPaste - default false, when true this will allow any player to fix bugged grids by cutting/pasting said grid in same location.
/config.enablechatcutpaste.true (or false)

cooldownCutPaste - default 300, cooldown in seconds before player can use the ChatCutPaste command.
/config.cooldowncutpaste.300 (or any whole number value)

enableChatConvert - default true, this will allow any player to conver their ship to station of vise versa while sitting in a seat. Grid MUST be owned by player or faction.
/config.enablechatconvert.true (or false)

useCurrency - default false, when true this will require safe zones to use some sort of currency ingame before they spawn in.
/config.usecurrency.true (or false)

currencyAmountRemoved - default 1, the number of currency that is required to spawn safe zones.
No Chat Command

currencyDefinition - default "MyObjectBuilder_Ingot/Platinum", this sets the object definition to be used at currency. Modded items can be used as well.
No Chat Command.

enableGridRename - default true, allows players to rename any faction owned grid using chat while seating in that grid's seat.

convertSmallGridstoStations - Not yet implemented...