RimWorld

RimWorld

381 ratings
Material Filter
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
121.936 KB
17 Oct, 2018 @ 9:48am
1 May, 2024 @ 5:25am
24 Change Notes ( view )

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Material Filter

Description
Allows to filter everything in a stockpile/shelf/outfit by the material it is made of.

Requires HugsLib.
Load anywhere after it.

Also works for modded materials.
Load order of those mods should be irrelevant to this one (except if they add Defs via .dll).

https://github.com/Kamikaetzchen/MaterialFilter

B19 Version can be found here.

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Supported Languages

Japanese (Proxyer)
Russian («(PeGaS)»)
Spanish (Pollo frito)
German
... and English (duh)

If you want to have your language added, copy the Template folder under "Steam\steamapps\workshop\content\294100\1541305730\Languages", replace every '<!-- Translation -->' and upload it somewhere.

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Updates:

2024-05-01:
Update for 1.5
Some methods from the game got renamed, it might be possible that the filters have to be reapplied ingame :(

2022-10-25:
Update for 1.4

2021-11-13:
Materials are now sorted alphabetically.

2021-08-10:
Update for 1.3

2020-09-25:
Update for 1.2

2020-07-27:
avoid duplicate SpecialThingFilterDefs

2020-07-20:
Button now appears for all bills with ingredients that are 'made from stuff' (Hopefully^^)

2020-07-19:
Made GUI prettier and more useful.
Filter button appears again on some relevant (and some irrelevant) bills.
Fixed fps issues.

2020-07-15:
Filters moved to separate window.
Works now for all items which are 'made from stuff' (not just apparel, oops)
GUI is still ugly though. Fix later

2020-04-13:
Fixed Error that would occur when Stuff had multiple StuffCategories.

2020-04-11:
Updated mod for 1.1 support
Filters now appear at the root of the list, which means they work for all categories (apparel, weapons etc.)
However, there is no way to collapse them into a submenu anymore.

2018-10-28:
Updated japanese translation.

2018-10-26:
Updated spanish translation.

2018-10-25:
Added Metallic category to filter.

2018-10-17:
Initial Upload
Popular Discussions View All (4)
7
1 Jun, 2023 @ 4:07pm
Bug Report
Senacharim
5
10 Jan, 2021 @ 11:50am
FPS issue when used with LWM's deep storage
Mbos
3
5 May, 2021 @ 8:29am
Report a issue (1.1.2604)
Proxyer
259 Comments
Hotshot53 12 hours ago 
I'm very excited for the Mod being updated! I love having the variety of assigning colonists different kinds of clothing based on their role (Like Hyperweave for assault troops) and being able to order things like Plasteel weapons to be kept and steel ones be smelted.
VitaKaninen 2 Aug @ 3:24pm 
Thanks for the update! Looking forward to using this great mod again!
Kami Katze  [author] 2 Aug @ 2:15pm 
i'll try to get to it in the next week ;)
thanks for the nice comments <3
Rovstam 1 Aug @ 12:34am 
Having 3 stockpiles of clubs: Flammable, Non flammable, Recyclable

All possible with this wonderful, absolutely beautiful mod.

Also: Can have Devilstrand, Hyperweave and Thrumbofur Dusters in 1 place apart of the ones for Sale.
Rovstam 1 Aug @ 12:33am 
@pfe Yes it is so basic it should be base game lol
Rovstam 1 Aug @ 12:33am 
it works fine in 1.6

Just don't install Vanilla Expanded mods.
VitaKaninen 31 Jul @ 8:34am 
When I used it, it caused all sorts of windows to no longer work properly.
WarezCrawler 31 Jul @ 8:26am 
it work just fine for me on 1.6
Schadenfreude 27 Jul @ 4:10pm 
Once you get back into optimizing storages you can't play without this mod anymore, lol.

Desperately want it back.
pfe 26 Jul @ 8:59pm 
I actually can't believe this isn't a standard feature of the base game especially since materials have differences in stats. Nearly impossible to min max without it. Waiting for mod update. God bless your work good sir.