Left 4 Dead 2

Left 4 Dead 2

45 ratings
Game Knowledge via Auu Menu
By シェイディ♑
Most of the features of Source™ engine for usual player are hidden and unavailable in multiplayer.
Developer Console allows user to interact with game on advanced level. Valve provides for each its game the large list of console commands and variables (abbr. Cvars). Many of them can be used only with "sv_cheats" enabled, but some require developer mode even! Below is described Workshop item, that collected most useful console commands and combined them into menus as options for development, trainings and in-game exploration.
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Auu Menu
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=536554652
Auu Menu is a debugging tool for the listen server, that contains useful options for development, trainings and in-game exploration. The tool is based on a game-related radial menu, that includes 9 options, built on console commands and server-side scripts. Auu Menu partially written in Squirrel programming language.

This addon doesn't use Expanded Mutation System and doesn't run Scripted Mode, so cannot conflict with other mutations. Each option requires sv_cheats enabled. All available menus are described and listed below.

Quick Start
Select Director OFF option of Player Menu – this automatically switch sv_cheats to ON and disable A.I. Director on the server to zombies don't disturb the player. You can add the binds to your autoexec.cfg for convenience.
bind "p" "+mouse_menu rm_player"; bind "o" "+mouse_menu rm_fun"; bind "i" "+mouse_menu rm_dbg"

Entity Manipulation
Additional menus to interact with entities, including prop spawner binds.
bind "x" "+mouse_menu rm_prop_edit"; bind "k" "+mouse_menu rm_remover"
bind "v" "+mouse_menu rm_prop"; bind "b" "+mouse_menu rm_prop2"; bind "n" "+mouse_menu rm_prop3"; bind "m" "+mouse_menu rm_prop4"

ConVar
Auu Menu provides some console variables for options adjustment. It's also possible to save their values in your autoexec.cfg configuration file: use prefix setinfo before each command you'd like to store (e.g. setinfo auu_aimbot_range 1000).

Name
Default
Description
auu_regeneration_ratio
0.025
Adjust regeneration time between fast or slow.
auu_aimbot_enable_head
1
Activate or deactivate head detection of the aimbot.
auu_aimbot_enable_smartdetection
1
Avoid shooting through the walls.
auu_aimbot_correctfirepriority
0
You may disable this command at rapid fire and vice-versa activate for single shot weapon (such like sniper rifles and pistols). Also, by activating the priority, player's movement will stop getting interpolation (affects only visually, simple as a non-smoothed movement).
auu_aimbot_range
2000
Sets the aimbot distance where detection should occurr.
auu_skipintro
0
Intro cutscene will be automatically skipped on the next map restarts.
rm_player
For manipulation with players.

OPTION
DESCRIPTION
Warp
Teleport the farthest away survivor to your cursor position.
Choose Survivor
Take control of a bot you are looking at.
SurvivorBot
Add a survivor bot in game.
Revive
Revive an incapacitated players and give health. Wrapper for "give health" cmd.
Godmode
Survivors don't take damage.
Director OFF
Turn "sv_cheats" on and disable A.I. Director on the server. Wrapper for "director_stop" cmd.
Mimic
Force all players repeat a movement of localplayer.
Respawn All
Respawn dead players.
Stop NPC
Disable A.I. on the server.
rm_fun
Includes various scripts just for fun. You may bind a key for some commonly-used options for ease of use:
bind "x" "ent_fire !self runscriptfile menu_fun/aimbot" bind "x" "ent_fire !self runscriptfile menu_fun/bhop"

OPTION
DESCRIPTION
AutoBhop
Allows jump easier while player hold a jump button.
Invisible
Disable rendering of player model. Also, if used by localplayer, survivor team becomes hidden to infected team.
Crew Wizard
Wear a hat for survivor.
Regeneration
Toggle player regeneration with a specific ratio.
Local Bhop
Toggle Auto Bunnyhop for localplayer only.
Aimbot
Commits auto-aiming on the infected team without reduction of the recoil and spread. For the best aimbot experience use laser sight and these commands together:
upgrade_add LASER_SIGHT; upgrade_laser_sight_spread_factor 0.0; z_gun_vertical_punch 0; sv_infinite_ammo 1
Burner
Burns everything what player is looking at. If used often, game may crash with "CUtlRBTree Overflow!" error.
Zombie Goal
Force infected team move to your position. Functional for localplayer only.
Reset
Reset to default all Auu Menu options, except "Director OFF".
rm_dbg
For exploration and development.

OPTION
DESCRIPTION
Picker
Dumps entity basic information in the chat and console what player is looking at.
PickerEx
When this mode is enabled and "Picker" is used, dumps extended information about entity: draws hitboxes and bounding box; displays debugging text at screen near picked entity; prints in console KeyValues and I/O; shows the list of NetProps, similar to tEntDev[forums.alliedmods.net] third-party extension for SourceMod. Note: for full access use it in Developer mode. Functional for localplayer only.
Developer
Developer mode enables more verbose console output and displays a few lines at screen. Some commands (e.g. "ent_bbox") may need this option in order to work. Functional for localplayer only.
Nav Edit
Enable interactive editing of Navigation Mesh. Functional for localplayer only.
Static
Disable prop_static processing.
Brightness
Replaces all albedos with a grey tone, leaving just lighting information.
VCollide
Render physics collision models in wireframe.
Wireframe
Render models in wireframe.
Clips
Draw clip brushes.
rm_prop_edit
Helper for creation maps out of props and entities. To use it easier, Prop Edit Menu requires keybinds. Select "Define Keys" option to automatically assign a buttons or bind it manually.
bind "MWHEELUP" "ent_fire !self RunScriptFile menu_prop_edit/action_up"; bind "MWHEELDOWN" "ent_fire !self RunScriptFile menu_prop_edit/action_down"; bind "MOUSE4" "ent_fire !self RunScriptFile menu_dbg/picker"; bind "MOUSE5" "ent_fire !self RunScriptFile menu_dbg/picker_ex"; bind "g" "ent_fire !self RunScriptFile menu_remover/entity"; bind "v" "+mouse_menu rm_prop"; bind "b" "+mouse_menu rm_prop2"; bind "n" "+mouse_menu rm_prop3"; bind "m" "+mouse_menu rm_prop4"

OPTION
DESCRIPTION
PropStripper
Create a script-file "left4dead2/ems/propdump.nut" and dump all CDynamicProp class entities in. Functional for localplayer only.
PropWipe
Removes CDynamicProp class entities with a debugging info. Functional for localplayer only.
Define Keys
Assigns a buttons, that required of Prop Edit Menu. You can see above this section all defined keys or check the usage in console. Warning: such option replaces your binds! Functional for localplayer only.
Axis
Toggle axis.
Shift
Toggle shift size in 0.25-16 units/degrees range.
Ang/Pos
Toggle between angles and position.
Reset
Reset to default all changes.
+90°
Rotates an entity +90 degrees.
Debug
Show current changes of localplayer.
rm_remover
Entity remover.

OPTION
DESCRIPTION
Remove
Removes an entity what player is looking at. Wrapper for "ent_remove" cmd.
Weapon Spawn
Removes CWeaponSpawn class entities.
Eq
Removes player's inventory and non-CWeaponSpawn items.
Physics Prop
Removes CPhysicsProp class entities.
Dynamic Prop
Removes CDynamicProp class entities.
Nav Mesh
Removes Navigation Mesh.
NPC
Removes all non-player NextBot entities.
Client
Kick clients but localplayer.
Entities
Removes all entities (except those necessary to prevent game crash).
rm_auu
To manage and debug Auu Menu. Includes extra options.

OPTION
DESCRIPTION
Reset
Reset to default all Auu Menu options, except "Director OFF" parameters.
AuuDbg
Print to console g_Auu table and usage info.
AuuReset
Reloads "auu_base.nut" content.
Restart
Restart the map.
SkipIntro
Skip the intro cutscene in moment.
Remove CI
Remove only Common Infected from the map.
WarpToMeAny
Teleport entity from cursor to your position.
Notarget
Enemy no longer attack you.
rm_tp
Teleport entities by certain method.

OPTION
DESCRIPTION
Warp
Teleport the farthest away survivor to your cursor position.
WarpToMe
Teleport player entity from cursor to your position.
WarpToMeAny
[UNLISTED] Teleport entity from cursor to your position.
WarpToNext
Teleport yourself to the next survivor.
Nick
Teleport Nick or Bill to your cursor position.
Rochelle
Teleport Rochelle or Zoey to your cursor position.
Coach
Teleport Coach or Louis to your cursor position.
Ellis
Teleport Ellis or Francis to your cursor position.
Start Area
Teleport yourself to the start saferoom.
CP
Teleport all survivors to the finish saferoom or finale area.

9 Comments
can 7 Mar, 2022 @ 11:48am 
not walk :(
EHKO 19 Jan, 2021 @ 12:59am 
only speedrunner can understand this
:steammocking:
EHKO 19 Jan, 2021 @ 12:58am 
Thank you
EHKO 19 Jan, 2021 @ 12:58am 
Nice
Referent 3 Sep, 2020 @ 7:13am 
nice
FuXXer 26 Jan, 2020 @ 8:37am 
crap:steamfacepalm:
FuXXer 26 Jan, 2020 @ 8:37am 
aufull
:steamfacepalm:
wubz 28 Dec, 2019 @ 1:56pm 
i dont understand
:steamfacepalm:
Xiaoer 5 Aug, 2019 @ 11:23pm 
very very useful。