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Seconding Mystic Monkey, this rules
While I usually complain about maps that are too dark, the red fog gives the map ambience along with the darkness which is a nice touch.
I hope someday you'll consider an rp_stonewalls_v3 of the map because I am curious of the direction you were going with it. There were boarded up doors which I was curious about and those spikes make me question their origin. You laid the ground work of a mystery that intrigued me to find an answer. The whole map gives me "The Shadow Over Innsmouth" vibes.
Finish or not, good map overall to explore.
Fun fact, the number on the wall is how many spikes there are.
There was planned to be an objective to 'escape' the map, but I wasn't able to get it working before the cut-off point.
If you're talking about the laser thing in the lab like area, that's a completed area that was supposed to have an impact on the escape... Which I never got working.
Other than those points about the map being incomplete, what did you like and dislike about the map, if I may know?