Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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DEI submod reform changes (Grand Campaign)
   
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Tags: mod, Campaign
File Size
Posted
339.838 KB
13 Nov, 2018 @ 6:33pm
1 Change Note ( view )

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DEI submod reform changes (Grand Campaign)

In 1 collection by SNS
DEI submods
14 items
Description
This mod changes the required turns and imperium level of reforms, for player and Ai.
Only for Grand Campaign


Player:
(Imperium level, turns)

Roman (3,90) (5,180) (7,290)
Carthaginian (5,135)
Greek (2,100) (5,200)
Celtic (3,170)
Iberian (3,180)
German (3,170)
Parthian (3,190)

Ai:
(required only turns for Ai)

Roman (100) (190) (300)
Carthaginian (150)
Greek (110) (210)
Celtic (180)
Iberian (187)
German (185)
Parthian (200)


It is save compatible, but it must activated before the first reform.

Feel free to suggest better changes.

Thanks to dresden and DEI team.

check another version of this mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2202503056
31 Comments
WyG Splitter 3 Dec, 2022 @ 3:05pm 
Hi just wanted to let you know that the Thureos reform triggered around turn 60 for me. I have this mod loaded above the 3 DEI ones. This mod might need updating.
alexasner 18 Aug, 2022 @ 1:19pm 
@richta above DEI parts 1,2,3
blub 29 Jul, 2022 @ 6:48am 
whats the load order? this is my only submod i had it last
SNS  [author] 29 Jul, 2022 @ 6:38am 
Check the load sequence, I don't think it is gonna need an update. If it doesn't work to other players too, write it in comments so I will update it
blub 21 Jul, 2022 @ 8:27am 
mod doesnt seem to work
stevebullpasture 27 Jun, 2022 @ 11:13pm 
Going to need an update for this when the new beta goes live soon. :)
AeneasTheTecurian 16 Apr, 2021 @ 4:10am 
Does anyone know how to trigger reforms in dlc? HATG for example? Thx
stevebullpasture 28 Feb, 2021 @ 6:53pm 
I have not tried yet, long way to go to see if there are issues. :)
SNS  [author] 28 Feb, 2021 @ 6:44pm 
I don't think so, did you have any problem?
stevebullpasture 27 Feb, 2021 @ 9:52pm 
Did the 2.7 update break this mod?