Garry's Mod

Garry's Mod

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Advanced Swepmaking in Gmod 13
By Simi
Wilkommen

This is my first guide so take it easy on me...

This is a guide on how to make Sweps in Gmod 13, it does not touch much of the really easy stuff but more of the advanced little things including my tips, tricks and shortcuts I've learned doing this to bring me where I am today. I don't know if I am the easiest to follow but it is worth a shot.

Hopefully this is a way to give back to gmod and it's community.

And yes, if there is enough interest in this guide and my videos, I will continue to expand it until I run out of things to go over.

Finally, I do take requests on this one, any little things to go over that I deem helpful I will try to cover.


   
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Introduction
Hexing Standalone Textures
Future Section

Going over how to just hex the skin only to replace a default skin in gmod, can apply to other source games as well.
Hexing Models Into Gmod
Hexing Swep Sounds Into Gmod
Setting Swep Ironsights
Decompiling And Compiling Models
World Model Fixes
Source SDK
Viewmodel Basics
Model Flipping / Mirroring
Very Basic Animation Editing
Future Section

Will be going over how to edit animations and all that stuff.
10 Comments
F0rc3us3r 13 Feb, 2024 @ 7:52pm 
Does this still work?
Zedalch 3 Dec, 2015 @ 8:12pm 
Whats the ingame command to flip viewmodels?
Rainbow Dash 15 Jun, 2015 @ 5:07pm 
Pretty much, Siminov helped me alot with the sound scripts and hexing.
Izzybee 14 Apr, 2015 @ 4:01pm 
But if I must then I must.
Izzybee 14 Apr, 2015 @ 3:59pm 
Argh... I really don't want to go and pirate 3dsmax. I REALLY do not.
Simi  [author] 14 Apr, 2015 @ 3:08pm 
I had some episodes but I didnt finish them, it does require 3dsmax
Izzybee 14 Apr, 2015 @ 2:18pm 
Oh my god I cannot WAIT until the animation editing comes in, I hope you go advanced too.. please tell me it won't require any pay for software? ;/
Nolo 10 Oct, 2014 @ 1:38pm 
thanks i was looking for something like this for a while now
76561198130827882 8 Apr, 2014 @ 6:25pm 
Please read you know how you script the weapons and models well i want to make guns with css models and things like it but i don't know how to script it all in and sounds can you make a hole video explaining how from scratch and Great work
koto /ᐠ. 。.ᐟ\ᵐᵉᵒʷˎˊ˗ 25 Jan, 2014 @ 5:41pm 
I'm using the "Chair Thrower" tutorial on the gm13 wiki as a base to create an "airsoft" gun that fires physical proyectiles. That's already done and what I need help with is to find a way to remove the entities upon touching a surface (be it a player, prop, ground, world model, etc.)

Anyone who could help me?