Sid Meier's Civilization VI

Sid Meier's Civilization VI

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NoCloseVictory Modifier
   
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Type: Mod
Mod: AI
File Size
Posted
Updated
1.033 KB
2 Dec, 2018 @ 5:39pm
25 Feb, 2019 @ 7:14pm
3 Change Notes ( view )

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NoCloseVictory Modifier

Description
Deletes the -close to victory- reputation malus from AI ("they fear us"). Especially helpful when playing with teams, cause this malus is very negative right from the start in this case...

This modifier is only present in VANILLA, the defs already removed this modifier in Rise and Fall.

The modifier gives you negative reputation, based on your points difference. But the major problem when playing with teams is, that the AI compares his single player points with your team points (instead player vs player or team vs team).

I think yo must start a new game to get an effect.
5 Comments
potato stew :) 26 Jun, 2024 @ 2:51am 
Didn't work sadly but I appreciate you responding to me!! Thank you.
potato stew :) 26 Jun, 2024 @ 2:22am 
Thank you I'll give that a try!
Serp  [author] 25 Jun, 2024 @ 9:08am 
@potato stew :): I currently dont mod civ6 and I'm not into the syntax anymore. But you could try to open the xml of my mod and exchange "GameData" with "GameInfo" two times. Not tested, but would be my only guess currently to make it work maybe
potato stew :) 25 Jun, 2024 @ 8:59am 
Is there an update that works?
+ 16 May, 2022 @ 6:03pm 
Doesn't work with current game version (vanilla)