RimWorld

RimWorld

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Combat Extended Guns
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Mod, 1.3, 1.4, 1.5
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3.715 MB
4. pro. 2018 v 14.29
31. kvě. v 1.18
Poznámky ke změnám (43) – zobrazit

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Combat Extended Guns

Popis
This mod is also available on Github[github.com].

[discord.gg]

CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics. These include weapon types that are missing from vanilla, e.g. belt-fed machine guns, anti-tank rocket launchers, etc. It is highly recommended that you install this if you're not using another gun mod that adds these things, as they fill niches in gameplay that are missing from vanilla's weapon lineup.

New weapons and weapon types include the SKS, AK-47, FN FAL, SVD, Hecate II, RPD, PKM, M60, RPG-7, M72 LAW, and more. This also includes a 105mm howitzer, useful for when you want something with a bit more firepower than the mortar.

Note: The flamethrower uses Jellied Promethium, crafted at the Drug Lab.

This should be loaded after the Combat Extended main mod in your load order.
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You can find the vanilla Rimworld version here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1587381007
Populární diskuze Zobrazit vše (12)
27
1
26. bře. v 17.47
M24 sniper rifle is worse in *every* aspect and even more expensive than the SVD sniper rifle
Tay
2
17. kvě. v 1.49
Pawn won't equip guns
i identify as bob
4
22. čvc. 2022 v 21.17
Destruction of bullets
Jim
Počet komentářů: 336
Ivan Pernar 23. čvc. v 17.59 
@residualfail doesn't work. i can load the mod, spawn in the guns, but every modded gun gives an error upon trying to fire it.
Ivory 14. čvc. v 14.11 
as far as i can tell this mod has an issue with alpha animals that prevents traders from spawning correctly, when i have this and alpha animals enabled neither the pack animals nor the actual trader will spawn
Rio 12. čvc. v 8.57 
Please update lol, no rush but I love these weapons
residualfail 12. čvc. v 0.35 
As far as I can tell, CE Guns is 1.6 compatible. I get a config error on starting up Rimworld about the Howitzer. The Howitzer.xml is missing a stuffCategories tag. I copied the tag from the regular mortar and it loaded without the config error. I confirmed with some dev mode testing that the howitzer itself does still eradicate the masses successfully!

C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1582570547\1.5\Defs\ThingDefs\Howitzer.xml
I replaced line 55 with these 3 lines:
<stuffCategories>
<li>Metallic</li>
</stuffCategories>

Your paths might differ. I'm also not a professional modder so don't try this at home. ;)
Radi3rd 11. čvc. v 6.03 
1.6 please????
Antix 23. čvn. v 10.30 
can you add this to an existing save?
Nomad 3. kvě. v 11.04 
HCAR in Precision Rifling would be cool, just better than the BAR in every way but you get to keep using .30-06 into the mid-late game.
Scout Gaming 12. dub. v 2.29 
@mgiu7t
They also removed the tag OnehandedWeapon from the actual P90 (Combat Extended Armory)
Marshland Marshal 15. bře. v 8.49 
I think there exist one. Just type CE flintlocks on steam search then you will find one
Pupique 1. bře. v 9.42 
Is there a version of this mod with only flintlock guns?