Space Engineers

Space Engineers

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Medieval Engineers Beta planet Earth
   
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Type: Mod
Mod category: Planet
File Size
Posted
Updated
115.445 MB
8 Dec, 2018 @ 11:33am
23 Mar, 2021 @ 2:53pm
22 Change Notes ( view )

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Medieval Engineers Beta planet Earth

Description
Good news everyone! I made a new medieval planet mod with COMPLETE biomes!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1965520709

***Updates***
Okay, ANY Custom NPC released from now will be SUPPORTED.
Fixed audio for day and night
Wind been added.

*CLOUDS HAS BEEN ADDED!!! Thank you NorthyPark for helping me!

*This planet has the exact height map as ME so now mountains and cliffs are more common. Don't use the lowland edition with this just pick between one or the other they both have the same planet name "MEEarthB2".

*More "animal" NPCs! ME Beta now supports exploding cyberhounds at night! Just subscribe and run it along with this planet. They still have the basic wolf Ai so just out smart it or shoot the ones that have C-4 on its back.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1338542316

*NPCs from SuperHappyAlien has been added to this mod.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1554852220

Finally, after hours of editing I got the voxel files to work for the ME recent planet and its name is "MEEarthB2". Here is the planet that ME currently uses. We still get roads but sadly I can't bring over the foilage or npcs but at least we can experience it somewhat. I had to combine our Earthlike files with the ME files so there might a few differently placed biomes than ME has. Also it means PLENTY of ore to go around with a few ice spots along with the solid ice artic. As I mention before I added biomes and now they each have there own background sounds and it changes at night. Desert,Mesa,Savannah,Forest,Snow, and Artic are the biomes along with moutain tops where trees stop growing.You can also find a hint of the landmarks that ME has. This planet should be easy to start a survival game due to it using the exact SE Earthlike files. I still have the setting of a few wolves at day and starship trooper levels at night ((Don't like it than turn them off in the game setting)). If we had more wild-life npcs other than wolves and spiders I would add them.

Once again, I hope everyone enjoys this because Keen still doesn't think SE needs a planet overhaul. I really want that foilage ME has.

Special thanks to Doctor Octoganapus for making his guide about making planets!
*Please don't reupload this I spent a lot of time working on editing the files.*

Recommended Size = 90,000m/90km (You can go bigger if you like)
Gravity = 1g
49 Comments
Deserter 5 Jul, 2021 @ 1:27pm 
I suddenly remembered that I was adding support for another mod and forgot to inform you. You don't mind what I reposted this work, right? Just a word and i will delete it
Ryukki  [author] 7 Apr, 2021 @ 3:55pm 
No problem Medieval devs made the world. I just spent months reworking it for SE lol.

RIP Medieval Engineers. :praisesun:
Wektis 7 Apr, 2021 @ 2:55pm 
Thanks :D

Great world by the way!
Ryukki  [author] 7 Apr, 2021 @ 12:45pm 
Yea, my bad I made these older versions when I didn't know better. I didn't delete them incase people used them still.
The complete version the up to date version. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1965520709
Wektis 7 Apr, 2021 @ 10:38am 
Can anyone fill me in on the differences between the different versions of this planet? Is there one in particular that is better than the others?
Frank Willis 10 Jan, 2021 @ 4:22pm 
Thanks! :selike:
Frank Willis 10 Jan, 2021 @ 12:42pm 
I know it is pretty late but where can I find the large grid rover in the screenshots?