Age of Empires II (2013)

Age of Empires II (2013)

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Zetnus's Kraken
   
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New Workshop General: Random Maps
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449.127 KB
2018年12月8日 16時32分
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Zetnus's Kraken

Zetnus 作成の 1 件のコレクション
Zetnus's Random Map Scripts
39 アイテム
解説
A stormy northern sea map with cliffs and scattered shipwrecks. Players start on a very small island, but get a transport ship to expand with immediately. Wood, gold and stone are found on neighboring islands. Extra starting resources aid rapid expansion. Middle of the map is an uninhabitable icy bulk that has relics and a monument in KoTH.

I made this map for the 24 Hours Random Map Contest 2[aoe2map.net]

Don't use it with a "no-snow" mod!
Also, AIs CANNOT play this map properly!


To play choose the following when setting up a match:

Map style: Custom

Location: ZN@RMC_Kraken_v1.2.rms


If you want to learn about random map scripting, check out my Random Map Scripting Links and FAQ[aok.heavengames.com] and my Updated New RMS Guide [aok.heavengames.com]
17 件のコメント
Zetnus  [作成者] 2019年4月9日 12時22分 
hehe
◄KING ✠ JO► 2019年4月9日 10時45分 
Ha, Kraken...
bikerdude 2018年12月17日 14時41分 
nice map at any rate, i hope you get this figured, id play it again
Zetnus  [作成者] 2018年12月17日 11時50分 
Well dang. AIs don't cross shallows to gather resources and build. This will be harder to do than I hoped.
Zetnus  [作成者] 2018年12月17日 11時22分 
@The Mad Squilliam - I did say so in the description, and if there is enough interest, I will try to make an AI-friendly version.
Lawless-Freeman 2018年12月17日 10時41分 
No AI, No subscription, Thumb Down.
Ranoforo 2018年12月17日 8時23分 
wow
Zetnus  [作成者] 2018年12月15日 23時06分 
I could try making a version that has shallows connecting the islands.
Zetnus  [作成者] 2018年12月15日 23時04分 
Yeah. Unfortunately the AI cannot play on maps that require building bases on other islands.
bikerdude 2018年12月15日 10時11分 
it would be great if the AI was aggressive, they dont leave the island under any circumstances, played easy to very hard and nothing , but its a great looking map.