Total War: WARHAMMER II

Total War: WARHAMMER II

153 ratings
Lily's Bretonnia Rework
   
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Tags: mod, Overhaul
File Size
Posted
Updated
1.190 MB
9 Dec, 2018 @ 10:28am
20 Mar, 2021 @ 9:43am
13 Change Notes ( view )

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Lily's Bretonnia Rework

In 1 collection by Zaylidin
Lily's Bretonnia Mod Collection
53 items
Description
- Greetings Sons and Daughters of Bretonnia! -
This mod aims to rework Bretonnia completely and has been updated for the arrival of the Prophet and the Warlock update. Here I shall be going over the changes. Brace yourself, for there are many!

Key Changes:
The Peasantry is cheaper and technologies have been reworked. The Battle Pilgrims have a different look and the economy functions differently: The difference between Industry and Farms is no longer about whether or not you intend to breach the peasant cap but instead decide if you plan to recruit better infantry or want more money.



Peasant changes:
• Peasant Cap increased: +10 for each faction
• Men-at-Arms (all kinds) have increased attack speed and slight stat increases
• All peasants have reduced upkeep
• Grail Reliquae: Cheaper and earlier to access but more delicate.
• Battle Pilgrims: fewer men and tighter formation, improved shields and increased melee stats.


Grail Knight + Grail Guardian Changes:
• Group size reduced from 60 to 42
• Splash Damage added
• Increase to most base stats


These changes are designed to make the Grail Knight and Grail Guardians more lore accurate and more fun and unique to use. They are more powerful, but squads with few units are more vulnerable to certain attacks.



Economy and City Changes:
• Farms and industry can now be build together.
• Base income from farms and Industry heavily reduced but the Farm/Industry support structures provide a more necessary bonus.
• Fur/Wine buildings provide a base income.
• Full capacity farms only give -5% upkeep for non-knight units down from -10%
• Cheaper early game economy buildings
• Apothecary Buildings now are reasonably priced (And the tier 3 building gives 10 chivalry!)

Technology Changes:
Longer spears improved; 8,000 gold cost introduced.


Charity improved, gold cost increased to 4000.

• Farm and Industry techs buffed
• Improved construction costs 1000 less
• Improved Trade vessels and Harbourmaster bribes made cheaper.
• Other minor changes have been made, try out the mod to see them for yourself!

Carcassonne and Lyonesse symbol change and faction recolour




Update 1: (Post-Prophet and the Warlock)
• Farms and Industry made cheaper

Update 2: (Repanse Update)
• Technology should now work correctly for Repanse.

Update 3: (Post-Repanse Update)
• Longer spears changed and bugs fixed.

Update 4: (Post-Repanse Update)
• Industry and Farming gives more gold, Industry now capped at +1 Rank to non-knights.


I would love to hear your feedback!

If you want more mods like this to exist, please rate the mod.
137 Comments
Wrath_of_Janos 24 Jul, 2023 @ 2:13am 
nice
arkanikorde 26 Aug, 2022 @ 11:16am 
For the Lady!!!!
Zaylidin  [author] 26 Aug, 2022 @ 9:14am 
I'm working on an overhaul right now.
:haloduelist: The BETA will be live tomorrow :haloduelist:
arkanikorde 26 Aug, 2022 @ 7:50am 
Will you update it for the III? Bretonnia isn't the same without you...
Dark 7 Aug, 2022 @ 2:31am 
My FAVORITE bretonnian mod
leefleming2 13 Jun, 2022 @ 12:58pm 
Great MOD! The additions and changes you've done really make it more thematic!
Zaylidin  [author] 11 Nov, 2021 @ 10:12am 
Excellent, I'm really glad to hear that! :8bitheart:
Paucopa 11 Nov, 2021 @ 10:03am 
ok, ty, playing with that mod and i love it :D
Zaylidin  [author] 9 Nov, 2021 @ 2:57pm 
It still works, but I recommend using this mod instead as it continues to be updated and is more feature rich, its basically what this mod was originally meant to be:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2350055110
Paucopa 9 Nov, 2021 @ 11:07am 
Does this need update?