Sid Meier's Civilization VI

Sid Meier's Civilization VI

104 ratings
Durkle's Palestine [GS]
   
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Type: Mod
Mod: AI, Gameplay
File Size
Posted
Updated
105.564 MB
11 Dec, 2018 @ 8:52am
12 Mar, 2019 @ 12:12pm
5 Change Notes ( view )
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Durkle's Palestine [GS]

In 1 collection by Durkle
Durkle's Civilizations and Leaders
7 items
Description
Adds Palestine to the game under the leadership of Yasser Arafat! Requires either Rise and Fall or Gathering Storm.



Palestine
Civilization Ability: Ard al-Muqaddasa
Districts adjacent to a Holy Site provide an additional Great Person point of their type. Holy Sites provide an additional Great Prophet Point when placed adjacent to the city center. +15% Production towards wonders and double Tourism from wonders in cities with a worship building.

Unique Unit: Fedayeen
Infantry replacement unique to Palestine. Has -5 Combat Strength, but two are produced each time while all of your cities are at full loyalty, and its maintenance cost is halved. Has double support and flanking bonuses when fighting in a district.

Unique District: Beit
Replacement for the neighborhood unique to Palestine, unlocked at Reformed Church. Must be built on hills. Provides +4 Housing regardless of appeal. Receives a standard Culture adjacency bonus from City Centers, Holy Sites, and Wonders. +1 Faith and Gold on all plantations in the city it is built. Unlocks the Dabke unique project.

Unique Project: Dabke
Project unique to the Beit. Provides +1 Amenity and Culture while active. Yields Great Musician Points and a boost to loyalty upon completion.

Yasser Arafat
Leader Ability: al-Fatah (Rise and Fall)
+100% Culture for 10 turns after declaring a War of Liberation or a Reconquest War. +10% Faith and Production while all of your cities are at full loyalty, doubled during a Dark Age.

Leader Ability: al-Fatah (Gathering Storm)
Cities at full Loyalty receive +2 Production towards units, increased to +4 with Political Philosophy and +6 with Nationalism. While in a Dark Age, grievances decay faster and all of your cities following your religion produce +1 Diplomatic Favor per turn.

The city state of Jerusalem is replaced with Varanasi, fully compatible with TCS' Kingdom of Jerusalem and Leugi's Israel.

Mod Support
- YNAEMP
- Rule with Faith

Special Thanks:
- TheCrazyScotsman, for the Varanasi icon and text.
- ChimpanG and p0kiehl for helping me through asset editor woes.

Please keep all offensive comments out of my comment section, unless they are funny.

Support
If you have any problems or comments please leave them in the comments below. Alternatively contact me at CivFanatics[forums.civfanatics.com] or on Reddit where my username is zrsmith3.

If you want to support me, feel free to buy me a coffee!

https://www.buymeacoffee.com/GuKcY3xCq
53 Comments
Nightmare576 15 Dec, 2024 @ 2:06pm 
There should be another unique unit that replaces Modern anti tank crews, something that has +3 combat strength in districts, with an additional 3 if its in home territory, and +3 more if it was pillaged by a player you're at war with. Only adjacent enemy units can reveal it, as well.

Free Palestine <3
Nyszcyciel 15 Nov, 2024 @ 9:12pm 
Civ unique trait: Play the Victim
[No Name] 19 Oct, 2024 @ 7:28am 
unique unit: Suicide Bomber
Clorox Gargler 27 Aug, 2024 @ 5:28am 
Would be nice to play with this on huge Earth true start location.
Wanuby 16 Aug, 2024 @ 7:19pm 
I wish the mod was adjusted to work on true start maps.
McDuck 25 Jun, 2024 @ 4:26am 
Arafat's capital was never Jerusalem. If you wanted, you could either have pretended by calling it al Quds, but better yet, you should have set it up w/ Ramallah

Anyway, Jerusalem as a city-state was not eliminated by this mod
Palchuck 12 May, 2024 @ 9:12pm 
why is this mod a blank page?
Sultan.Vodka The Great 30 Mar, 2024 @ 7:41am 
Can we play Yahya Sinwar?
Senpai Lily 31 Jan, 2024 @ 4:44pm 
A perfect civ to play as if you want to kick the ass of apartheid settler-colonies <3
chaos16boy 1 Jan, 2024 @ 3:26pm 
What are the agendas for Yasser?